"What do you mean I have to play properly and not die every other second or do a proper DPS rotation"

Savage ain't that bad TBH. It's more proper play rather than playing for the parse since there are a number of fights where you can opt to go with the safe option of losing uptime on the boss as a melee for example instead of trying to thread the needle between mechanics and potentially die.

Also what savage fight is 15 minutes long? Most fights are 10 min enrages and people were getting kills with close to a minute left till enrage with the first 4 weeks with just crafted gear.