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  1. #1
    Player
    Pepino's Avatar
    Join Date
    May 2022
    Posts
    5
    Character
    Pepino Sunstrider
    World
    Sophia
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by HyoMinPark View Post
    1-button DPS rotations should be an optional configuration. Not everyone wants to just press a single button constantly—that’s literally the complaint healers have right now. I’d prefer separate skills since they simply feel more engaging to me over 111111111111111, even if said 11111111111111 is actually three different skills. Perhaps it’s because I play on controller and it just feels better to be pressing circle > X > square > left D-pad > weave in right D-pad and triangle > etc. over XXXXXXXXXXXX.
    I do like suggestion to configure how you prefer to play, be a huge quality of life for those who prefer that style of play, be just like in PvP, I personally enjoy the PvP style where the buttons combo to the next, draw/play being together aswell. I just personally think SE could do so much more with healers then what we have right now, I’m actually very excited and nervous about this major overhaul coming to AST in 6.2, AST/SCH both being my favourite classes.

    I think this AST overhaul is going to be a clear direction on where healers be heading and the future of healers.

    But I strongly believe a combo for each healer would def help out, visually pleasing too, that’s what I love about this game, the animations and visuals are 2nd to none, they simply amazing and definitely would bring some more life into healers DPS, like for example WHM, Glare > Radiance > Blinding Light (I’m really bad at making up skill names), completing the combo then grants a DPS % increase/healing Potency increase or MP regeneration. This way we get rewarded for dpsing like every other job currently, new visuals and animations both be aesthetically pleasing bringing life and excitement into the respective healing job.

    While yes it’s a Band-Aid fix, but it’s definitely more better then just being a Glare/Malefic/Broil/Dosis spam bot with the occasional refresh of your DoT.

    I’m also hoping SCH steps away from its “Tech” visuals of Art of War, Biolysis and so on and really double down on its Fae abilities and visuals, Sage is the tech based healer, personally I think that takes away the uniqueness and identity of SCH now, but that’s for another post.

    I’ve said it once and I’ll say it again, Healers PvP skills I feel should make its way into PvE, I love AST double cast, imagine WHM Seraph Striking into melee to get into range for Holy, SCH Mummification debuffing enemies, it will bring a new uniqueness to each job.
    (2)

  2. #2
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Pepino View Post
    I’ve said it once and I’ll say it again, Healers PvP skills I feel should make its way into PvE, I love AST double cast, imagine WHM Seraph Striking into melee to get into range for Holy, SCH Mummification debuffing enemies, it will bring a new uniqueness to each job.
    You're definitely not the only one who thinks so. It would be wonderful to get PVE equivalents added in, and to see more of this design direction in general.
    (5)