

correct aside from Ring of Talons and Disembowel none of our other abilities are Weapon Skills, what i would like to know though is if Blind Side effects it and if Blindside and Blood for Blood work on all targets hit

Well, I did try to use Dragonfire Dive paired with Blindside but...I overshot the jump and missed my mark on the way down!
In a serious note, I just tested this...again, Blindside does not appear to be consumed by Dragonfire Dive, even when executed from behind an immobile target.
D=

Any job ability that does not cost TP (DF and Jump) are not affected by Blindside, Blood for Blood, Keen Flurry, Hawk Eye (or whatever that ARC accuarcy ability is called) because the lack of TP (I assume) does not qualify it as a weapon skill.
Case in point, you can Vorpal Thrust -> Impulse Drive -> Jump/Dragonfire -> Chaos Thrust without interrupting the combo.

I tried it for the first time last night on the Ogre in the last paladin fight I did about 340 damage to him
I saw some crazy numbers against alux with dragonfire dive,6k but i assume it was a critical hit.
I tried to compare dragonfire dive and doomspike critacals against alux.
And i was stunned,doomspike +blindside and blood for blood do 4k critical on alux unlike dragonfire dive.
Well i don't know if alux is weak against fire,this should explain the crazy numbers.


He's also lvl 35.
~ Paradise Oblivion
~ http://po.clancentral.us

In FF Tactics, DRGs can use Fire, Thunder and Ice based breath. I find Dragonfire Dive, the replacement of that breath attack, do you think Dragonthunder and Dragonblizzard Dive will come after this?
I could use some dragon lightning myself

Pretty nice idea Tyro.
I was hoping the attack would have actually been a Fire breath based attack when I first read it's vague description but what we have now is still pretty nice. Other elements would top it off nicely.
On another note, does anyone know if it's boosted more by STR or by PIE more?
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