I don't agree with this.
They just need to hotfix issues. Honestly I get like 700 points and lose even more by not even trying because its become so stale, just luck of the draw.
This system works but it can't work if its being neglected lmao.
I don't agree with this.
They just need to hotfix issues. Honestly I get like 700 points and lose even more by not even trying because its become so stale, just luck of the draw.
This system works but it can't work if its being neglected lmao.
This is such a fallacy of an argument. CC isnt the same game mode. I didnt play the feast not because of the queue times but just because as a game mode it was abject trash, it wasnt fun. It was literally WoW arena levels of "Player vs Pillar" and I was not here for it.
no I mean nobody played the game mode bc queue times were in the 30 minute range or worse for most of every expansion. CC will be fine bc its actually fun and enjoyable, not to mention due to no role restrictions it will likely keep its low queue times well into next season.
People liked the feast too when it started.no I mean nobody played the game mode bc queue times were in the 30 minute range or worse for most of every expansion. CC will be fine bc its actually fun and enjoyable, not to mention due to no role restrictions it will likely keep its low queue times well into next season.
Roles would be pointless. You can win against 2 tanks 1 healer 2 dps or even 1 tank 2 healers 2 dps as 5 dps.
It's all about focus. Whichever team has the best coordination and focus wins.
Five people focusing one person down is an instakill pretty much.
At the very least the matchmaking should ensure that if it pulls 1 healer the other team should also have a healer. Its pretty silly to see 2 healers on 1 team and all dps or 4 dps and a tank on another team.
Lack of roles is what'll keep queues quick.
http://king.canadane.com
They can’t even do roles correctly in PVE lol
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