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  1. #1451
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Shin96 View Post
    I think that's pointless.
    It probably is.
    Nevertheless, we will continue to be that little stink that wafts around every little "look forward to it" that ushers forth from Yoshi-P's mouth, reminding everyone that this is what else they can look forward to.
    (9)

  2. #1452
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MintnHoney View Post
    It probably is.
    Nevertheless, we will continue to be that little stink that wafts around every little "look forward to it" that ushers forth from Yoshi-P's mouth, reminding everyone that this is what else they can look forward to.
    Don't get me wrong I respect you guys and I haven't given up the fight either. You should continue but always keep in mind you guys don't deserve this shit so don't blame yourself when the frustration becomes too much to handle. That's all I wanted to say.
    (5)

  3. #1453
    Player
    AmpelioB's Avatar
    Join Date
    Jun 2017
    Location
    Ul'Dah
    Posts
    374
    Character
    Kaimir Barone
    World
    Behemoth
    Main Class
    Summoner Lv 100
    I like how the whole thing was taken out of context but the "thread full of healers" are using it to full their drama.
    I do think healers need changes but lmao at you guys using this as "proof".
    (2)

  4. #1454
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by AmpelioB View Post
    I like how the whole thing was taken out of context but the "thread full of healers" are using it to full their drama.
    I do think healers need changes but lmao at you guys using this as "proof".
    I would be very curious to hear in which context telling your players to "fuck off and go play the one piece of content you release once in 2 years if they don't like being reduced to pressing a single button hundreds of times" is ok.

    Ah yes, they would still press that single button hundreds of times in that content too, btw.
    (25)

  5. #1455
    Player
    Katori96's Avatar
    Join Date
    Jan 2022
    Posts
    57
    Character
    Katori Scarlet
    World
    Exodus
    Main Class
    Botanist Lv 90
    Quote Originally Posted by AmpelioB View Post
    I like how the whole thing was taken out of context but the "thread full of healers" are using it to full their drama.
    The question asked was litterally "why don't healers have a more engaging feeling in content like dungeons n raids?" and it was basically responded with "well we want healers to be friendly to new people." OK cool no one argued that. Most healers just want to have a more meaningful contribution instead of a 1 button rotation a dot and using a ogcd for the sake of using something not that single cast. Then they said "if u want something to heal go do ultimate".
    (6)

  6. #1456
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    tbf if you're coming from WoW (classic at least) lots of players are used to one button rotations (hunters, warlocks, etc), anything more engaging than that is oppressive in it's complexity for some.

    (i should note that that is a joke, nobody should ahve to deal with that in any game)
    (1)

  7. #1457
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AmpelioB View Post
    I like how the whole thing was taken out of context but the "thread full of healers" are using it to full their drama.
    I do think healers need changes but lmao at you guys using this as "proof".
    It is proof. Proof that they don't listen like they say they do.

    The entire question was here:

    Healers are feeling increasingly irrelevant and boring due to the lack of damage to heal and lack of damage options to use, and this has gotten worse in endwalker.

    Are there any plans to increasing the amount of healing required in all content and address the lack of damage options healers have except glare/broil/malefic/dosis which has been a major complaint since shadowbringers?

    Many healer veterans feel alienated by the current direction of healing taken since shadowbringers and have quit the role. Sage, despite being a new healer does not address these issues as it still has the same 1 basic spell and 1 damage over time and almost nothing to heal.

    There has been a lot of frustration in endwalker over healer concerns in shadowbringers not being addressed in endwalker.
    Incoming damage does not match the strength of healing power and the lack of anything to do except press glare/broil/malefic/dosis makes them very boring to play.

    -Asphodelos first circle (normal) have been solo cleared by warrior, paladin and as of today gunbreaker
    -Aspholedelos first circle (savage) has also been cleared with a team of 8 warriors and 8 gunbreakers with no healer
    -Both extreme trials have been cleared without healers.
    -Dungeons are increasingly being farmed for tomestones or loot by 1 tank and 3 dps.
    -Delubrum reginae was beaten solo as well recently without a healer
    -Eden's Gate Sepulture (savage) was also cleared without healers when it was current content.
    -The ultimate coil of bahamut was cleared without healers or dps
    As written by @Recon1o6

    The question was 1. butchered and not properly translated and 2. was ultimately answered with "go play Ultimate if you want harder content".

    YOU TELL ME in what part of this question does it ASK FOR HARDER CONTENT?

    "Increasing the amount of healing required"? You can limit that to EX and Savage. They haven't.

    Giving more dps options? I didn't play in SB but they had more dps options and healers could still clear content just fine.

    "Go play Ultimate" is a piss poor answer.
    (30)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  8. #1458
    Player
    BingleNingle's Avatar
    Join Date
    Nov 2015
    Location
    Limsa Lominsa
    Posts
    61
    Character
    Shell Game
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Semirhage View Post
    You didn't, but that's not something I was directing at you. Most of my post wasn't directed at you, but at the corpus of opinions I see all too often around WHM. You stick around WHM arguments for a while, and you start to get this...pattern. Yes, yes, WHM should be improved. But not like...*improved* improved. Slow down there, it can't be actually good or anything. Better, but be really careful; hit the brakes! We can't expect Square to make it actually fun or anything, just...a little better maybe.

    It nearly always comes alongside a dissertation on why 1111111111111 is horrible, insulting game design, unworthy of being called gameplay at all. It's boring. It's awful. Nobody would want to play that way. And then as part of the dissertation's closing argument, there's always "anyway, here's why this design paradigm I just spent a ton of energy raging about is PERFECT for keeping on [a healer I don't play or care about]".

    I'm the evil gatekeeper healer who's sick of the jobs getting dumbed down. There hasn't -been- any meeting halfway. Things get simplified, made even more impossible to fail. And we still have threads on the front page complaining that this game's story content is too hard. Seems like even though we've hit rock bottom with simplification, it's still too hard. I've been calling for raising the skill ceiling. I've even conceded long ago that Square doesn't want to increase healing requirements. Fine. Then give us downtime activities that are commensurate with a human level of brainpower, instead of 121111111111111111. But we can't even do that. Not because the people complaining about it can't do it, but because Square seems to think that its mere existence would be too scary. I'm pretty comfortable belittling people whose opinions have contributed to ruining my fun. WHM has been destroyed to appeal to people who didn't want to play it in the first place. I don't begrudge them that if they didn't ask for it, but I'm going to be direct with anyone who argues for keeping it in its ridiculous present state.
    Hey, alright. I get it. You're fed up and I don't honestly blame you. Sorry if I came off as dismissive. I just also see people being kinda mean to people who otherwise don't do anything wrong outside of say "i still find healer complicated." Which clearly you disagree with and frankly I also disagree with. I feel like the most realistic expectation would include some kind of scaling curve but as you've pointed out there just isn't any indication that they even want to TRY a halfway approach or whatever. Just chop it all down. In the end we agree. That's all that matters here.
    (4)

  9. #1459
    Player
    feffe's Avatar
    Join Date
    Apr 2019
    Posts
    22
    Character
    Fef Fe
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Give us more than one ultimate per expansion then at least =^)
    (6)

  10. #1460
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    I tell my static I want to swap to healer for the night if I want to give my wrists a break (I have wrist problems). The answer isn't calling it a night, it's play a healer.

    There's way too many redundant healing spells and not enough dps options. There's literally no argument here. Easier content doesn't utilize even half of your healing kit. The harder ones gradually use less and less as the rest of the party gets comfortable and does your job for you. What's left? Broil/Glare/Dosis/Malefic. The mechanics in encounters don't help either, most have been reduced towards a wipe if you fail the mechanic.

    I admit I don't main healer so I tried to refrain from posting, but I want to help by adding my voice here with my own experience. I had a lot more to say, but I'd be making a huge wall of text doing so.
    (12)

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