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  1. #51
    Player
    Lecru's Avatar
    Join Date
    Feb 2012
    Posts
    252
    Character
    Lecruidant Longclaw
    World
    Excalibur
    Main Class
    Archer Lv 100
    Quote Originally Posted by Amenara View Post
    Thanks for contributing to the conversation.

    Or we can just try to improve on the system so that we can make the game better for everyone.
    You getting a house does not make the game "better". It gives you something you can already get within the game. You're just not okay with what you get and you want more. Imagine. If you buy an Apt and FC room, that makes up the size of an entire Small plot.

    THere is no conversation here. It's just more complaining from this community.
    (0)

  2. #52
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Lecru View Post
    You getting a house does not make the game "better". It gives you something you can already get within the game. You're just not okay with what you get and you want more. Imagine. If you buy an Apt and FC room, that makes up the size of an entire Small plot.

    THere is no conversation here. It's just more complaining from this community.
    The system exists, the community has played it, you can't delete the knowledge of it now. If you removed it the outrage would be insane. So instead of doing that, why not try and improve the current apartment system, make you able to upgrade them to sizes of houses with comparable features. I honestly don't care about wards and sure, make them for FCs if its that big a deal, but if you're going to do that, let us have personal houses in expandable apartments.
    (6)

  3. #53
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by UkcsAlias View Post
    Well, for the sanctuary i would at least suspect that you can have a house, which you can detail similar to that of regular housing. This then would feel very similar to housing on that, and by that can be enough for most players already to accept not being able to get a house. Especialy if just like appartments, friends can still visit your house (and maybe even work on it like a tennant).

    That its instanced should on that be an advantage, not a restriction! If no one can visit your house, what is the point to it? Islands would be no diffirence here, unless they can give massive boosts at other places. Being just a place for minigames would be useless. Those minigames could just be just part of the saucer. There must be a personal thing you can share to make it worth it, otherwise it would just be a waste of resources that would better be spent on additional wards.


    Why is everyone taking the island sanctuary announcement to mean a housing system expansion. NONE of what they said even hints at that. Why do people keep perpetuating this?
    (6)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  4. #54
    Player
    Batbrat's Avatar
    Join Date
    Feb 2020
    Posts
    371
    Character
    Gotham City
    World
    Gilgamesh
    Main Class
    Archer Lv 100
    Quote Originally Posted by YukikoKurosawa View Post
    But you never talk to your neighbors. Literally nobody does. You just sit in your own house and interact with your friends. Wards are completely antisocial already because everyone just sticks to interacting with their own cliques and nobody actually socializes as a community. There's no reason we can't have wards and solo instanced housing at the same time.
    ??????????????????? What in the world are you talking about?????????
    If YOU dont do something then say that. Literally just say that. Anytime I'm outside MY house, my neighbor runs over and sometimes comes in too. I've also gone into others neighbors houses and hung out for a while (was trying to creep and see what designing they did but saw they were home and decided to just talk) and when someone new would get a plot me along with I do believe 2 others would go and write in their guestbooks. This is just my plot. My boyfriends plot I also sometimes run over to some of his neighbors too. And sometimes they run over too.

    We arent even in an RP server and we do that. So I'm gonna go ahead and assume that if it's normal for us, its probably even more normal for RPers. I'm sorry to hear that maybe you're not social or none of your neighbors are, but just because that's the situation that YOU'RE in, doesnt mean its like that for the rest of us lol. Sorry if it doesnt support your narrative.
    (2)

  5. #55
    Player
    Corvus_V's Avatar
    Join Date
    Dec 2020
    Location
    Garlemald
    Posts
    193
    Character
    Corvus Valerius
    World
    Golem
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Lecru View Post
    You getting a house does not make the game "better".
    Youre right buddy. Not being able to do things in a game you pay for has no bearing on how good the game is. "You just want more," yes, if i wanted to make a better design, id have trouble doing that with 100 slots and all the space of a closet. The system itself is awful for being inadequate to the player count in the first place, not to mention just how pitiful it is to larger house size demand. It is a system so flawed it literally has no positives. There is nothing good about artifical scarcity, objectively, so I have no idea what the hell you see thats good about this other than you looking out for SEs pocket.

    No shit people are complaining. People don't even want the small plots. I wish people would stop pretending SE simply cannot do instanced homesteads. Other games have done it, they are not poor. There is no reason people need to just "be content with apartments" while all the other sizes exist. They constantly release decorations during events and even if they didnt its basically a font of potential.

    And lol, "its for fcs" theres no fucking benefit to fcs owning larges or mediums, yet thats the only houses that are consumed in virtually every ward out of the 18 they got last week. If housing wasnt arbitrarily tied to the company workshop, there wouldnt be an incentive for them to eat houses in order to spam airships and subs either. Its almost as if it was just a series of bad design choices to begin with? Why not change it? Do you think your taxes are gonna go up?

    Quote Originally Posted by Batbrat View Post
    Sorry if it doesnt support your narrative.
    I can count the number of times Ive made friends with people in my area or talked to people who live in my ward on my hands, over the course of time Ive played this game and several different wards, and Im not shy. 90% of the time I dont even encounter other people, I run into their house and parkour on their roof and they are nowhere to be found or they are AFK at a bell somewhere else completely. This dead ward shit is not uncommon and its not a narrative.
    (8)
    Last edited by Corvus_V; 04-22-2022 at 06:07 PM. Reason: Html
    yeah, i'll give him the wrap. but foist, i gotta wrap this FISH.

  6. #56
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Krotoan View Post
    That's what instanced housing IS though. That's what ANY instanced anything would be. You can't have unlimited bandwidth and storage space for anything unless we swap to an on-the-fly server management like AWS or something which is likely incompatible with the rest of the game unless the whole thing is ported. An instance, as you mentioned, is the same zone but separated for you personally. Therefore is taking up bandwidth (to communicate that you are moving and interacting with it) and storage (to remember where you put things and what to show) Unless we moved to an entirely different server system, any sort of instanced housing would automatically have limits.

    The problem you're stating is probably part of why they might think instanced housing is NOT a solution: I.E. we already have that kinda and it has storage/bandwith limitations. But instanced housing frees up all those instances of peoples yards for the 20 whatever "wards" that are ALWAYS loaded. Instancing is useful in that IF someone has a house and never uses it, it never gets loaded and to the server is a non-issue.

    Yes people could get locked out of the instance if everyone decides to sit in their house all day or all the people who ARE locked out of housing now just use it 24/7... but there's the potential for everyone to have a house, if not access to that house all the time.

    As I said I would like to know what the Devs have against going full instance.

    This is likely how house interiors and apartments work now, since Eureka and Bozja, like all duties, can get "congested" too. If enough people are taking up instance reservations for whatever duty server, you cannot get in. As is evidenced by the couple of duties famous for RNG botting runs which were basically inaccessible to normal players when the bots were rampant and the rewards were higher.
    No that's not how housing works now.
    I thought I explained it well enough, but anything that uses the duty servers (and is thus virtually unlimited providing it's not used by everyone at once) requires a duty queue. It is literally moving you to a different physical server, much like the world visit system.
    Eureka and Bozja are 'unlimited' in the sense that they're a constant rolling wave of duties, when one dies, another can be created.

    In contrast, housing, along with apartments, zones like The Solar, and indeed any other world zone, are not loaded/unloaded as necessary. They exist on the home/world servers, which is how you can seamlessly transition between them via connecting zones (walking through the dotted like, or clicking on a door). They are perpetually preloaded, any player at any time can enter them, and it will always be the same instance of that zone (except for when zones have 1-3 instances, but it will always be one of the 3 and will never have more than that). These cannot be unlimited because they have permanence, and take up space, which is finite.
    Unlike Eureka/Bozja (or any dungeon/trial) where the zone is essentially deleted when it expires and any subsequent zone would be a fresh instance, with no permanence, thus there are an unlimited number of instances, because they replace each other.

    The problem here is that the term "instance" is used for several different things. Technically any zone, anywhere, that is a unique, discrete version of itself is an 'instance' of that zone. But world zones and duty zones function differently, regardless of how the term 'instance' applies to them. Permanent and connected = world. Temporary and technically unlimited = duty.

    And what do devs have against going full instanced?
    Again I though my explanation would have been enough. Instanced (in a way that allows for unlimited instances) means no duty queues. Players primarily use housing as downtime between queues. It would defeat the point of housing for most players if you couldn't queue while in your house. In fact this was a major complaint of Eureka/Bozja, as players wanted to use those as mindless grinding during downtime between duties.
    In addition, there's technical issues to overcome. When you load into a fresh duty, it doesn't carry over any previous progress (you don't load into an already completed dungeon, and when a fresh Bozja instance is created it's in the same starting condition as every other fresh Bozja instance) So how do you create rolling housing instances that save your decorations? I'm sure it's possible even with XIV's spaghetti code, but is it easy and viable?

    We'll see if this is true with Island Sanctuaries, as each player being guaranteed one will mean it has to use the duty servers, thus prohibiting duty queues.
    Island Sanctuaries could very well be a stepping stone to instanced housing though, as they would be duty instances with an aspect of customisable permanence, likely saving the data client-side (or at east separate to the instance itself) to be loaded into the fresh instance when you open it.
    (3)
    Last edited by Seraphor; 04-22-2022 at 06:32 PM.

  7. #57
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Seraphor View Post
    And what do devs have against going full instanced?
    Again I though my explanation would have been enough. Instanced means no duty queues. Players primarily use housing as downtime between queues. It would defeat the point of housing for most players if you couldn't queue while in your house. In fact this was a major complaint of Eureka/Bozja, as players wanted to use those as mindless grinding during downtime between duties.
    As a non-tech person, do you think it is an underlying issue with the code that we can't queue for duties while in a instance or do you think it is a design decision to make the system work that way?
    (1)

  8. #58
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Amenara View Post
    As a non-tech person, do you think it is an underlying issue with the code that we can't queue for duties while in a instance or do you think it is a design decision to make the system work that way?
    Oh it's definitely an infrastructure issue, spaghetti code if you will. It's about 10 years too late to change it now.
    (6)

  9. #59
    Player
    Lecru's Avatar
    Join Date
    Feb 2012
    Posts
    252
    Character
    Lecruidant Longclaw
    World
    Excalibur
    Main Class
    Archer Lv 100
    Quote Originally Posted by Corvus_V View Post
    Youre right buddy. Not being able to do things in a game you pay for has no bearing on how good the game is. "You just want more," yes, if i wanted to make a better design, id have trouble doing that with 100 slots and all the space of a closet. The system itself is awful for being inadequate to the player count in the first place, not to mention just how pitiful it is to larger house size demand. It is a system so flawed it literally has no positives. There is nothing good about artifical scarcity, objectively, so I have no idea what the hell you see thats good about this other than you looking out for SEs pocket.

    No shit people are complaining. People don't even want the small plots. I wish people would stop pretending SE simply cannot do instanced homesteads. Other games have done it, they are not poor. There is no reason people need to just "be content with apartments" while all the other sizes exist. They constantly release decorations during events and even if they didnt its basically a font of potential.

    And lol, "its for fcs" theres no fucking benefit to fcs owning larges or mediums, yet thats the only houses that are consumed in virtually every ward out of the 18 they got last week. If housing wasnt arbitrarily tied to the company workshop, there wouldnt be an incentive for them to eat houses in order to spam airships and subs either. Its almost as if it was just a series of bad design choices to begin with? Why not change it? Do you think your taxes are gonna go up?



    I can count the number of times Ive made friends with people in my area or talked to people who live in my ward on my hands, over the course of time Ive played this game and several different wards, and Im not shy. 90% of the time I dont even encounter other people, I run into their house and parkour on their roof and they are nowhere to be found or they are AFK at a bell somewhere else completely. This dead ward shit is not uncommon and its not a narrative.
    You can buy an APT and FC room, again, for the third time i'm going to be saying this. And you can do things others can. Your FC can also put gardening plots down. There you go. You're welcome for me pointing that out ot you. Again
    (0)

  10. #60
    Player Xavier_Firbold's Avatar
    Join Date
    May 2015
    Posts
    140
    Character
    Xavier Alexander
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lecru View Post
    You getting a house does not make the game "better". It gives you something you can already get within the game. You're just not okay with what you get and you want more. Imagine. If you buy an Apt and FC room, that makes up the size of an entire Small plot.

    THere is no conversation here. It's just more complaining from this community.
    Go back to WoW. Some of us here actually want to make the game a better and more enjoyable experience without, oh I don't know? A random number picker actually able to work correctly.

    Seriously, you people are the problem with this game.
    (5)

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