Quote Originally Posted by Adeacia View Post
I've been playing my SAM a lot recently when I have time to play at all, and I haven't seen what the big deal is. Can you explain how not pressing a single key ruins the entire job? WITHOUT talking about how it "feels"
How it feels is the only reason to play it, though?

But sure, I can.

It gave us something to do with kenki, previously the only gauge in the game that was something more than "dump at 50". Now we just dump at 25.

The animation flowed perfectly from the end of the last GCD into the sheathing animation of iaijutsu.

It made our big meaty attacks bigger and meatier. What we got in return, the guaranteed crits, not only hit for LESS than non-crits did before with Kaiten, but we lose the satisfaction of getting 60-100% more damage on top if we're lucky.

It reflects the class fantasy of the job, that of the patient master swordsman who waits for the perfect moment to strike. Imagine dragoon losing their jumps.