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  1. #11
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    I'd like to see Benediction's range get a huge buff. As it is right now it's practically worthless as an "oh sh*t" tool for me with exception of like Moogle's 2 hour. I need to be right on top of everyone I want to hit with it, honestly I believe it should hit all party members if they're within targeting distance (their HP is not displayed as ????). The trade off is the amount of hate I generate with it.
    (7)

  2. #12
    Player
    MystinaValeth's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    195
    Character
    Orin Valeth
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Keftenk View Post
    I don't think they're that bad, but most of them seem to have some small issue with them.

    For instance:

    * Benedictions AE radius is dreadfully small, you almost need to literally be right next to the person or on top of them for it to hit them.
    * Mighty Strikes usually only lasts for an entire combo.
    * Hundred Fists is actually quite slow, maybe ~8-10 hits?
    * Burst is just strange for a "2hr", wouldn't have Convert or something else be a little more acceptable?
    * Dragonfire Dive can be resisted, which is lol. 460+ MACC required for DRG?!

    The only 2 that seem "ok" or "useful" are BRDs and PLDs. Thoughts?
    They're not called 2-hours, this isn't XI,.. they're called quarter-hours damnit!

    Also, I would absolutely hate to have convert as a quarter-hour, NO THANKS! although I do gotta say that burst is REALLY pathetic!

    I personally play dragoon as my main job and I gotta say their quarter-hour is fine, use hawk's eye with it if your missing, but its AoE that does 800-1200 damage per mob.
    (3)
    Last edited by MystinaValeth; 03-13-2012 at 03:04 PM. Reason: fun

  3. #13
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    less 'risk' (in this case the amount of time between use) = less 'reward'.
    2 hours = 8 * 15 minutes.
    I expect it to be about an 8th as impressive as the 2hr abilities of XI.
    (8)

  4. #14
    Player
    ssppiikkeeyy's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Spikey Sato
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    only job 15mins recast is BLM and there already been a post about that ...

    http://forum.square-enix.com/ffxiv/t...in-wrong/page2
    (0)
    Spikey Sato
    CEO ~ Project Evolutionz
    Gamer of the Year 2010/2011, Walked Away First Place

    Yes I'm Irish, Yes I Drink Alot & Yes I Do Play A Lalafell On FFXIV! What's Your Point?

    Spikey's Gaming Work -> http://www.imdb.com/name/nm4359860/

  5. #15
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gramul View Post
    less 'risk' (in this case the amount of time between use) = less 'reward'.
    2 hours = 8 * 15 minutes.
    I expect it to be about an 8th as impressive as the 2hr abilities of XI.
    Very logical lol.
    (1)

  6. #16
    Player
    Dokuton-Razortaru's Avatar
    Join Date
    Apr 2011
    Posts
    109
    Character
    Dokuton Taijutsu
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Every BLM knows the 15min BURST is terrible, they will need to fix burst and either switch it with convert or make burst 2-4x stronger
    (4)

  7. #17
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    IMHO, 2 hrs in XI were pretty much "awesome but impractial" because they took forever to recharge, so you almost never used them. These are a bit more practical and can be used once per fight, or several times per instance.

    With that in mind, I'd take the less potent 15 minute skills over godly potent 2 hrs anyday.
    (5)

  8. #18
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    I'm perfectly fine with it. All they would have to change is, that 15min skills should not be relying on Stats like Acc, M.Acc etc. They should be a 100% hit, no matter what for max possible dmg based on your gear.
    (0)

  9. #19
    Player

    Join Date
    Dec 2011
    Location
    Uldah
    Posts
    153
    I think Hundred Fists, Might Swings, and War Shout are all pretty useful. Burst seems stupid. Benediction is pretty amazing. Haven't played my dragoon a lot yet lol.

    Sidenote: MNK kicks are useless :P
    (0)

  10. #20
    Player
    Lumidus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    256
    Character
    Lumina Saita
    World
    Sargatanas
    Main Class
    Goldsmith Lv 70
    Convert is pretty OP.

    Convert, second wind. MP bar is about 2/3 full and HP is half full. Could pretty much nuke forever
    (0)
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