Quote Originally Posted by KizuyaKatogami View Post
They can play with other people, no one is saying they can’t please don’t put words in anyones mouths. My point is, if they find that a trial or dungeon is too hard for them, then trusts exist to help them. But we shouldn’t be balancing content around such a niche minority. Which, before you bring it up, i can already say that the minority of players with disabilities that actually hinders their playstyle to an extreme degree are much more of a minority than those asking for some harder normal content.

As for the other people though, i’d like to think harder normal content would actually help people improve. I don’t think anyone is asking for savage level mechanics in normal content lol. Just a slight increase in difficulty to not make the content so absolutely boring and braindead. You have people in here literally saying they’ve dozed off during dungeon runs because it’s not engaging enough. There’s people literally falling asleep out of boredom for the game. That is a major problem.
Then the solution would be to find a way to bring that engagement up without alienating people who just can't operate at a higher level. I will not ever agree with the idea that people with disabilities don't get to play the game. If you raise the difficulty without keeping those needs in mind then you risk making it unplayable for them. I also don't like the idea of majority or minority. Accessibility is my concern. Do I think the state of the game properly reflects that? No. Do I think it can be improved? Yes. But I want those improvements to be done without throwing others under the buss.