Healers are expected to dps, use the skills you have.
Healers are expected to dps, use the skills you have.
u can solo every boss as pld or warr, never tried gnb but should be possible too. Equipment ist not important here, bc your synced down, solod bosses shortly after shb release.
for trash grps just use your defensive cooldowns and self healing abilities
This has been my concern since stormblood in regards to balance, and without trying to sound dramatic but it literally has never been this horrid. The game just doesn’t wanna be played and with the jobs continuously shrinking I’m curious where the organic game design is? This will only really appeal to the more Brain dead following or influencers who are by law not aloud to critique a the game that makes them YouTube money. And the defenses, Though childish (play somthing else) seems to be more valid than ever. Only a exodus would really wake them upBlame Square Enix for that. If the dungeon design and damage wasn't so appallingly pathetic, you wouldn't see tanks just completely steamroll entire dungeons on their own. 3 DPS, 1 Tank Expert Roulette is already the default for pre-made parties, including Dead Ends. Dungeons are tuned so low you can run around with zero healers, and it's frankly embarrassing.
.
I'm honestly just waiting for them to "rework" GnB, the single remaining job that is even keeping me in the game, not because it has some clunky mechanics that need minor tweaks but because it is "too busy" or "too complicated".
On that day I'll follow their advice in a heartbeat.



Only a problem for DRK, maybe GNB if the healer is bad.


TBH, I didn't even know there was a doom mechanism on the first boss until I ran it as a tank and died. I had previously done trusts with every role too. I am still not sure what exactly causes it (but will look it up before I run again). I wish that the game wouldn't go nearly 50 levels between Doom mechanisms.
Also, I've noticed a handful of posters (Not you Hyo) that appear to be trolls but are reacted to as if they are being sincere; Is it because they're not really trolls? Uhhh,...unrelated to this thread...
Healers are expected to dispel too.
If you get that debuff on first boss, you're dead if it's not dispelled. That's what he's complaining about.
I get a lot of dps that stand in stuff and healers that don't use esuna, but rather try to heal through it...
Stand in (I believe) any AoE and you will get the doom debuff. It is a black/blue with the white bar above. If you happen to be the person with the debuff, you will get a heartbeat effect and IIRC the screen will pulse.TBH, I didn't even know there was a doom mechanism on the first boss until I ran it as a tank and died. I had previously done trusts with every role too. I am still not sure what exactly causes it (but will look it up before I run again). I wish that the game wouldn't go nearly 50 levels between Doom mechanisms.
------
Unrelated to the quoted post, my worst case with this one was a healer that apparently did not believe that the debuff was causing them to die, despite me saying several times. When they finally esuna'd the debuff, they obviously lived. This is also explaining that they got it from standing in AoEs, and they still didn't dodge them. This is the only bad time I have had in this dungeon and it was literally because the healer did not take the advice on what the boss does and how to handle the debuff. Unfortunately, I think I was on DRK at the time, so I couldn't just solo the boss down easily, but this is a prime example of why you should listen to others and take their advice and do not try and correct them despite not knowing yourself. The rest of the run was fine with no issues after that.





Not excusing anything, but the game could do a better job at teaching about dispels. I know they added the blue line above cleansable debuffs in ShB (I believe), but the game never explains what the line means. It’s also not as noticeable as it could be. I’ve seen third-party plugins that actually highlight player names and/or place an icon above their character model that indicates they need a cleanse. I know SE doesn’t like the evil add-ons, but something like that might be beneficial in the future. Maybe something for them to think about.
Regarding Doom, there are two kinds in FFXIV: heal to full Dooms and Esuna Dooms. The game does a poor job of really teaching which is which. Even with the new cleansable line, I’ve caught healers in Dun Scaith attempting to heal to cleanse Deathgaze Hollow’s Doom versus using Esuna—and seen them try to Esuna the Doom in Wanderer’s Palace HM versus healing to full. Maybe different icons would help with this. However, the Wanderer’s Palace boss gives you a clue that the debuff is a heal to full mechanic, but people don’t always pay attention to dialogue boxes.
Dead Ends is also a new kind of Doom debuff that differs from the standard Doom.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055
I think I was nearing 80 on WHM back in ShB before I learned which debuffs could be cleansed, if they update Hall of the Novice that definitely needs to be added.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





