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  1. #1
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    765
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Dzian View Post
    Stuns are interrupts. Can't think of any game I've played where a stun is not considered an interrupt.
    Literally this game. Stuns and Interrupts are different game mechanics.

    But when since early coil have I ever needed to Interupt anything??
    Puppets' Bunker, giant crab add in Shisui, ghost add at the end of Ghost Barque (and if you don't interrupt that one you're actively screwing over everyone), scattered adds in other dungeons.

    It's a skill that's absolutely useless in 99% of content.and in the small amount of content where an interrupt has been required shield bash or something usually does the job...
    so you just ignore Interject because you've never had a WHM in a dungeon?

    It's like how many healers don't even slot esuna on there bars these days. Because debunks either can't be cleansed at all. Or are cleansed a different way. Like a full heal cleanses dooms. Or they drop off in 4 seconds anyway.so by the time you finish your current glare / broil / whatever the debuff has dropped off anyway so pointless casting esuna.
    tell me you've never played a healer without saying it.
    (9)

  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by SnowVix View Post
    tell me you've never played a healer without saying it.
    you've lost me here..

    but most debuffs that ive seen recently either A: cant be cleansed. B require a full heal to remove, or C are either incredibly weak or just dont last long enough to waste a cast on an esuna.. a poison effect thats dropping less than 1% of your hp every 3 seconds is honestly just not worth a gcd.

    I mean I honestly wish it was different but then that would make it "too hard" and the devs really dont wantt that..

    The same goes with the interupts generally... dumbed down so much that it really doesnt matter... heaven forbid a player was punished for missing one.... which is kind of the point of the thread i think..

    though i am retty sure most of thos e examples you did mention can be interupted with a shield bash or equivelant.. i forgett he name of warriors but apparantly it got removed anyway. havent played warrionr for a long time.

    There's 64 dungeons, 14 guildhests, 77 trials 109 raids thats 264 pieces of content. plus a few i havent unlocked yet. oh and bozja.
    How many of those need skills like interupts... it's a very small percentage... which means a large percentage of the time they're useless or incredibly "niche". and ultimately just bloat..
    (1)
    Last edited by Dzian; 04-05-2022 at 03:24 AM.