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  1. #10
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,620
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    As far as normal content goes, this has been the case since (and inclusive of) Heavensward, excluding the major story trial. E.g. Shinryu, Hades, Endsinger on launch. I don't really see why they should maintain or gravitate towards incremental difficulty curves for normal mode content. From experience, at any point we've had 'difficult' normal content, people have only ever generally avoided it at all costs. See the number of people trying to avoid anything beyond Weeping City by shafting their own item level. Also referring to Shinryu here where people would go as far as either AFK on entry, or duty leave for a 30-minute penalty on release. Granted, the community has come a long way, but personally, I don't really see many people standing by this directive beyond just platitudes.
    (4)
    Last edited by Kaurhz; 04-04-2022 at 06:08 AM.