Quote Originally Posted by Stepjam View Post
Well I feel like the only way we'll get a system where everyone can have a house was if they moved to individual instanced houses. Housing wards are actually kinda server intensive. You have a pretty large area with about 30 unique houses, each with front yard stuff that can be configured in all sorts of imaginable ways. And the game has to keep track of all of this as long as the housing instance is open. And as long as at least one person is AFKing somewhere within the instance, the game has to continue to keep track of everything. And I dunno about most FCs, but mine basically always has at least someone hanging out in front of the house which means our ward basically is always in action. Now imagine that every single ward is like this, and the game has to keep track of every piece of furniture in front of every single house on every single ward potentially 100% of the time. That's a fair amount of server power.
And the reason individual houses would likely fix that is that the game only ever has to keep track of one house per instance and MOST people don't AFK in front of their homes, meaning every single home that doesn't have someone in front of it can easily be cycled out. Which leads to a lot less server stress. I think this system would allow everyone to get a house, but we are a few expansions too deep into the game to get an overhaul like that without pissing off a lot of players unless they did both. I know there are rumors that the hidden islands are gonna allow for individual housing, so maybe that'll put a relative end to this. We can only hope.
Im really confused how you imagine instanced housing to be like.

With instanced housing for 1 the server will need to remember the house of every single person in this game and not every account, every character. It will need to remember the entire inventory of the yard and the house.

Secondly if I afk infront of my house that server is going to need to remember my instanced housing when Im standing right infront of it. Heck it will need to remember all the random neighbors that happened to load in during the moment I decided to enter the instanced ward.

Instanced housing is a lot more server heavy. We already complain about the lack of wards and lack of character inventory spaces and house inventory limit. We will need a lot more server space to realize your instanced housing.

Not to even mention it ruins the neighborhood vibe. I love running around my ward and seeing people doing their stuff. And the occasion lala neighbor running past my house to the marketboard.