Just for the record even though I switched sides with the argument and I'm all for either a complete healer design rework or just add or change a couple of skills to focus more on a dps rotation.
Where the hell are people getting from that you can go through the entire dungeon and trial content without using most of your healer toolkits constantly? Maybe its because Im just very casual and Im not the best healer around but I still struggle getting dps in whenever tanks go wall to wall in mobs pulls where I mostly focus more on healing than dpsing the mobs, or at least I try to get some dps in but I get interrupted whenever I see that tank HP bar get dangerously low, so I wind up pressing more buttons, instead of 1,1,1,1,1. Same thing goes with tanking, I weave in my mitigations and cooldowns when possible during big mob pulls and bosses. The gameplay is never boring to me because of that. During boss encounters at least there's a bit more leeway for less heals, although I still wind up going through my toolkit when allowed anyway and the most I wind up spamming my dot and single damage spell is around 15-20 seconds before I use other my other skills to make sure the party is up and running smoothly.
Again Im not gonna argue against adding more dps buttons but Im just generally confused how everyone here seems to be complete Gigachads in their class that they spend more time dpsing than pressing their heal buttons in most general content. Maybe its just me.


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