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  1. #151
    Player
    Wissp's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    126
    Character
    Annabel Ashcroft
    World
    Faerie
    Main Class
    White Mage Lv 90
    I have said it before to people, if you are a healer and want to experience engaging content where you HAVE to be healing, go join one of the FF14 MINE Discords out there and join a static for MINE Coils. I guarantee you, you WILL be healing, a LOT! And if you even try to DPS a lot as you normally do in other content, people WILL die, fast!

    Yes, I know, old 50 content, not using all your new fun goodies and OGCD heals. But hey, that limited 50 kit combined with difficulty of the fights and the Minimum I llevel/no Echo thing, make for a really nice healing challenge and force you to use ALL of your skills and spells to keep people alive, plus really learn to control your MP usage.
    (4)

  2. #152
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Truth be told this is really disappointing. Healers over time been losing alot. Complains not been heard. Want something challenging? do ultimate is not a valid excuse. During the first week of prog it will be "challenging" due to the fact nobody knows what to expect during the fight. but once they dive in an do more practice in it they will get better and clear it. Some of these fights (from what i saw) will take 15 mins at most.

    heck take it a step further when world race is over and the guides come out everybody will get there clear since the information is out.

    even saying doing old content sync is not good either. playing since arr people could solo heal the coils, people can solo heal alot of savage fights when it was current at the time.

    Solo tea sch - https://www.youtube.com/watch?v=yILv...1%9C%EC%B8%843
    Solo tea whm- https://www.youtube.com/watch?v=82ti...channel=Ifa%21
    Solo A 10 sch- https://www.youtube.com/watch?v=Fbnc...=TimStachowiak

    Just a few to show that damage output is not that great and healing overpowers what the party takes. You can go on youtube find it.

    And for those that keep saying dark souls difficulty you need to stop memeing at this point. Darksouls has a artificial difficulty nothing more nothing less
    (3)

  3. #153
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    I feel like SB is the peak era for healers dpsing (except WHM ), then suddenly Yoshi-P decided to sundered them into 1 button dpsing...
    (7)

  4. #154
    Player
    einschwartz's Avatar
    Join Date
    Mar 2018
    Posts
    387
    Character
    Ein'sf Florr
    World
    Kujata
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Wissp View Post
    I have said it before to people, if you are a healer and want to experience engaging content where you HAVE to be healing, go join one of the FF14 MINE Discords out there and join a static for MINE Coils.....

    Yes, I know, old 50 content, not using all your new fun goodies and OGCD heals. But hey, that limited 50 kit combined with difficulty of the fights and the Minimum I llevel/no Echo thing, make for a really nice healing challenge and force you to use ALL of your skills and spells to keep people alive, plus really learn to control your MP usage.
    You mean healer gameplay are only really engaging at Lv50 but not beyond?
    That's depressing tbh.
    (21)
    Tumblr: taildippedinpaint

  5. #155
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Only engaging Healer content outside of Ultimates will be Healer Mimicry Blue Mage with Basic Instinct soloing Dungeons but it just boils down to keeping Gobskin up and using Pom Cure to full heal yourself regardless of where your HP is at.

    His answer of "Go play Ultimate" is incredible.

    Especially since half the job classes in the game are broken. They blew their job design team on Reaper I guess. Even if I really only want to play a Blue Mage who will be stuck at lvl 70 for a long time since they have nothing planned for it.
    (3)

  6. #156
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by iheartlove42 View Post
    If you find all the content boring except Ultimates then why are you playing the game? If you think it is boring because it's not tryhard enough then quit. It's a Final Fantasy game not a FromSoftware game. Final Fantasy has never been a difficult game series or about difficulty.
    Difficulty and engagement are two completely different things. I can be doing easy to midcore content and still having FUN if may job was / should be well designed.

    It happens on Tanks and DPS, but for some reason the developers don't allow that to happen on Healers.

    Quote Originally Posted by Conundrum View Post
    /checks thread

    Oh, the usual suspects whining because the game isn't "hard" enough.
    Never brought up difficulty. Nice strawman you got there.
    (26)
    Last edited by Deceptus; 02-21-2022 at 02:02 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #157
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Knot_D View Post
    I feel like SB is the peak era for healers dpsing (except WHM ), then suddenly Yoshi-P decided to sundered them into 1 button dpsing...
    Incorrect sir. Healer DPS was sundered. Like the all the souls on the source and its reflections; all those abilities were imperfect, and incomplete. ShB saw 'the rejoining' as all their DPS was converged into one button. Rejoice! For now we have perfect healer DPS. Free of fallacy. The 'should healers be DPSing' debate is no more. Put to rest like raging river into the calm of a stream. It should be quite clear, that Yoshi is an Ancient.
    (4)

  8. #158
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Deceptus View Post
    Difficulty and engagement are two completely different things. I can be doing easy to midcore content and still having FUN because my job is well designed.

    It happens on Tanks and DPS, but for some reason the developers don't allow that to happen on Healers.



    Never brought up difficulty. Nice strawman you got there.
    Interesting you bring up the strawman as I have always found myself in the middle of a field of them when it comes to the healer woes. Some of the gripes are reasonable. Some I share, and others I understand even if I don't agree. However, the one argument my own experience has yet to validate is how DPS and tank jobs are somehow magically more fun and engaging than healers in synced content. In fact, the incorrigible side to me sees things as the exact opposite.

    As a DPS or tank in synced content, I lose DPS skills. Sometimes, the loss of a skill can lead to your rotation completely changing. Even for a job like MNK where my rotation doesn't change post level 60, the satisfaction of using those upgraded skills still has an impact when they are taken away. The point here is not to compare dicks, or even to express an issue that encompasses all roles. The point is DPS and Tank jobs are impacted greater than healers in synced content. If you still find them more fun than healers despite this, that's fine. You do you. But let's not pretend that healers are impacted greater than they are, because this is entirely false.

    As a healer, I have found myself equally engaged and having fun in both synced and current content. Because our DPS skills are so concise and upgrades through the levels have a gradual ascension in satisfaction, the impact that is felt by healers mainly pertains to how efficiently they can perform their healing duties. Because of this, healing can actually be MORE fun in synced content, as it is more difficult to patch players up. Engagement as a healer is almost entirely dictated by the performance and skill level of the other members of the group. When I think about things in this manner, it makes total sense to me why these woes comes from mainly the high-end content runners, where optimization is key; and also likely why I don't share them, and often post anecdotal statements in contrast. Because it is in the casual content where players derp like crazy.

    Healers, simply put are not designed to be all the engaging through their offensive capability. This is what I wish the devs would come right out and say. They do say this, but they keep sugar coating it. Healers are quite literally like the guidance counselors at camp, or the adults at recess/break in grade school. From my perspective, they are role intended for that first responder mentality. There are literally tons of people whose level of comfort is found in idleness, and sense of accomplishment is gained by their ability to react despite that circumstance. Don't fault people for that. You don't have to play a healer if you don't want to.
    (7)

  9. #159
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    "If you want more engaging content,

    "
    (3)

  10. #160
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Gemina View Post
    Healers, simply put are not designed to be all the engaging through their offensive capability. This is what I wish the devs would come right out and say. They do say this, but they keep sugar coating it. Healers are quite literally like the guidance counselors at camp, or the adults at recess/break in grade school. From my perspective, they are role intended for that first responder mentality. There are literally tons of people whose level of comfort is found in idleness, and sense of accomplishment is gained by their ability to react despite that circumstance. Don't fault people for that. You don't have to play a healer if you don't want to.
    While I don't disagree that is how the devs see Healers. Content in this game simply doesn't make that an engaging experience when the majority of your gameplay would essentially boil down to spamming the same button or stand around doing nothing. All those real life equivalents you cited relish having nothing to do considering the alternative ranging from mild inconvenience to life-threatening. Games don't function quite the same way. People typically want something to do. And spamming Glare is about as riveting as watching paint dry.
    (16)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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