Quote Originally Posted by TaleraRistain View Post
Why? Is it just because there had to be a death or it's not a serious story? I could see narrative reasons for either of those which could be stepping off points to different story points, but the reason I see given most often is that a story isn't serious enough if there's isn't a death.
Because their stories are over and yes, in a story where you're killing thousands of nameless enemies, to be taken seriously your side needs to take losses as well. If everyone is walking around with impenetrable plot armor we may as well play Disney Online because no matter how dire the situation there is zero tension.

But I know there is a contingent who thinks none of the characters they like should ever die and they try to setup reductionist gotcha arguments to support that, usually by asking disingenuous questions.