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  1. #11
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Many of these are almost copies of the jobs we already have, aside from the name.
    (8)
    Graphics
    MSQ
    Viper

  2. #12
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    What a strange poll Astrologian has the most votes.

    I voted for Beastmaster, Corsair, Necromancer.
    (1)

  3. #13
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Recon1o6 View Post
    please no geomancer and time mage, I want whm and ast to regain their roots
    Geomancer as a magic dps wouldn't step on WHMs toes at all.
    Time Mage in anybform however would need to steal back Gravity.
    (2)

  4. #14
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    I voted for Blitzballer, Green Mage, Cannoneer, and Judgemaster.

    The rest really don't seem like they have much potential within XIV's design sensibilities. Even then, I expect most of what I voted for to not be very pure forms of their old job, with Green Mage likely taking cues from Geomancer and Druid, and Cannoneer from Corsair and Chemist. And I still have no idea how a Judgemaster would work, just that it is very likely given several major factors like XIV favoring XII, popular characters associated with it, and a unique weapon niche.

    The top jobs so far:

    1) Time Mage - We already have AST, it is better, and I don't know how people expect this to be substantially different, if not an actual downgrade because time mage was always an ill-defined concept
    2) Mystic Knight/Rune Fencer - We already have DRK and RDM...AND SAM...AND GNB...AND Heroes Gauntlet I don't know how people expect an elemental imbuement job to be good design at all at this point
    3) Geomancer - between WHM, AST, SMN, and Swallow's Compass and I don't know how people expect a bell weapon to be fun
    4) Chemist - We already have ALC and SGE I don't know how people expect a mixing class to work in a non-limited scope
    5) Beastmaster - We already have companions I don't know why people want an express downgrade from that
    6) Corsair - We already have MCH and an entire grand company that can dress up any class as a corsair and I don't know why people think a second pistol class would play substantially different
    7) Gambler - We already have AST and I don't know why people think we will ever see an RNG class again
    8) Necromancer - we already have RPR and Heroes' Gauntlet and I don't know what exactly people want here, a pet healer or another emo git like RPR but its not a good idea

    To me this is pretty solid evidence that mob mentality will always favor the comfort of familiarity over whether or not the ideas are actually...good? It is highly improbable that we will get any of these, and I absolutely guarantee that if we do get them they will be nothing like what the players requested (with maybe Geomancer being the only one that could survive not being merged with other jobs, and even then it is a struggle given that it can't decide if its lore is WHM or AST or how to play differently from SMN+water spells). What players are lazily parroting from prior FF intallments are generally not good ideas. They are only popular because they have had years and exposure to gain more memetic traction than ideas that actually add something to the game.
    (2)
    Last edited by SeverianLyonesse; 02-05-2022 at 04:36 AM.

  5. #15
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    I feel like the more jobs they add, the less attention existing jobs get, both in terms of balance and glamour. Therefore I vote "None"
    (8)

  6. #16
    Player
    Beytran70's Avatar
    Join Date
    Jan 2022
    Posts
    95
    Character
    Kenoh'tan Desaali
    World
    Mateus
    Main Class
    Monk Lv 90
    Unless they ever add something like alternate specializations to existing classes that let them shift roles, I'm fine with thematically and aesthetically similar Jobs as long as they fulfill different functions.
    (1)

  7. #17
    Player
    Ultaniku's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Jojo Ryder
    World
    Famfrit
    Main Class
    Warrior Lv 97
    Corsair and Mystic Knight. I know that’d be two dps, but Mystic Knight would be such a cool addition. And it’s a freaking pirate, and I want.
    (1)

  8. #18
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rolder50 View Post
    I feel like the more jobs they add, the less attention existing jobs get, both in terms of balance and glamour. Therefore I vote "None"
    Never gonna happen, but I agree with the sentiment.
    I'm hoping for just one job per expansion from hereon out.
    (1)

  9. #19
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Current Results

    Out of 770 votes made by 203 voters

    1. Time Mage (68 votes, 8.83% of the vote)
    2. Mystic Knight/Rune Fencer/Spellblade (67 votes, 8.70%)
    3. Geomancer (56 votes, 7.27%)
    4. Chemist (53 votes, 6.88%)
    5. Beastmaster (52 votes, 6.75%)
    6. Corsair (48 votes, 6.23%)
    7. Necromancer (35 votes, 4.55%)
    8. Green Mage (34 votes, 4.42%)
    9-10 Gambler and Puppetmaster (32 votes each, 4.16% each)
    11. Sword Saint (26 votes, 3.38%)
    12. Hunter/Ranger (24 votes, 3.12%)
    13. Judgemaster (23 votes, 2.99%)
    14. Trickster (22 votes, 2.86%)
    15. Dragonkin/Heretic (21 votes, 2.73%)
    16. Mystic/Oracle (19 votes, 2.47%)
    17. Assassin (18 votes, 2.34%)
    18. Arithmetician/Calculator (17 votes, 2.21%)
    19-21. Blitzballer, Chocobo Knight, and Elementalist (16 votes each, 2.08% each)
    22-23. Cannoneer/Flintlock and Gunner/Fusilier (15 votes each, 1.95% each)
    24. Morpher (12 votes, 1.56%)
    25. Psychic (11 votes, 1.43%)
    26-27. Mascot and Onion Knight/Storyteller (7 votes each, 0.91% each)
    28. Festivalist (5 votes, 0.65%)
    29. Foebreaker (3 votes, 0.39%)
    (3)

  10. #20
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,315
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Mystic Knight/Rune Blade for me, with a second for Hunter/Ranger/Sniper
    (2)

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