"The Last Outpost" - ST TNG series 1:
Picard: "They havent responded to our hails"
Troi: "Yes, but did we say anything they wanted to hear?"




"The Last Outpost" - ST TNG series 1:
Picard: "They havent responded to our hails"
Troi: "Yes, but did we say anything they wanted to hear?"
I pointed out this happens with every expansion. So this arguement is not very good. Specially seeing sales resumed and the playerbase went down two percent. It probably relatively safe to assume that about 80ish% of the sales for the expansions come from pre-ordering as you get a early launch incentive. Even though this is a small metric it does represent an actual metric how ever the numbers are likely much larger. The point of it is to show the actual influx based on patches and content / lack there of content.STEAM is a TINY fraction of the playerbase, as the vast majority are via the main FF 14 launcher system.
Funny..I seem to recall a WOW player using that very same argument. i couldnt stop laughing when said player used TWITCH as a metric.
Need I also remind you that Square had to SUSPEND SALES of the game as they had major congestion issues?? I find it hilarious that you say the playerbase is dropping when they had to stop selling the game because it was being deluged with purchases.
Seriously....LMAO.
Last edited by IdowhatIwant; 02-02-2022 at 12:47 PM.




STEAM is not an accurate metric in any sense. Neither is Twitch.I pointed out this happens with every expansion. So this arguement is not very good. Specially seeing sales resumed and the playerbase went down two percent. It probably relatively safe to assume that about 80ish% of the sales for the expansions come from pre-ordering as you get a early launch incentive. Even though this is a small metric it does represent an actual metric how ever the numbers are likely much larger.
Sorry but your data is incomplete and inconclusive.




if your position, and your posting of numbers, is intended to portray that the casual content is pushing people off the game.. would you mind doing the same thing for teh WoW population? most people from there consider WoW "much harder" and less casual friendly, and last I checked.. they arent exactly ringing the bell in terms of population retention via "harder content"I pointed out this happens with every expansion. So this arguement is not very good. Specially seeing sales resumed and the playerbase went down two percent. It probably relatively safe to assume that about 80ish% of the sales for the expansions come from pre-ordering as you get a early launch incentive. Even though this is a small metric it does represent an actual metric how ever the numbers are likely much larger. The point of it is to show the actual influx based on patches and content / lack there of content.
You are the only person that brought twitch in. And the data is accurate, but it only represents a portion, much like any common census would.
The actual data, SE does not provide. Only thing they provide is "active accounts". But the term active is vague as it may simply mean existing accounts it does not clarify subscribed accounts, or subscription rates. If you were to go based of the active account numbers, the servers never would have supported the player base at pre EW launch and post EW launch. You can see as well that the active account numbers and subscribed accounts are different as active accounts doubled during the recent exodus, but problems only showed at the launch of EW.
Last edited by IdowhatIwant; 02-02-2022 at 01:00 PM.




Its interesting that your argument mirrors the one I see above.You are the only person that brought twitch in. And the data is accurate, but it only represents a portion, much like any common census would.
A census is an even worse analogy, as a census encompasses everyone, not a select group. A census HAS to be fully inclusive otherwise the data is useless.
yet you proceed to mald endlessly in literally every single thread that's even tangentially related to player performance or slightly harder content
please follow your own words and realize that it's a game and that you don't need to defend it like it's your own damn family whenever someone doesn't say they love everything about it
also, if you quote someone, please quote their post, it's the least you could do
you can sugarcoat advice with tons of uwu and emotes as if you're speaking to a damn baby and people will still insult and fight you over it, call you toxic and whatever, as it doesn't matter what angle the advice is coming from if the person that needs the advice doesn't want it because they're convinced they're doing amazing and people will defend their actual toxicity for some reason in most cases
Last edited by Rinhi; 02-02-2022 at 01:03 PM.
Square Enix have been doing an amazing job with " Remove to improve" features since HW.
FFXIV succeeded because WOW sucked so hard after Cataclysm.
People don't put any single effort after clearing MSQ because there is actually nothing else( rewarding) to do. And yes farming tomes for that wow +10 item level gear isn't rewarding, impactful etc, you gonna glam that piece of gear immediately to mog shop items.
Same for Savage, nice after struggling weeks now finally I can get the same piece of gear but +10 item level and now I can dye it, so nice and rewarding.
Last edited by AnnRam; 02-02-2022 at 01:03 PM.



https://mmo-population.com/r/ffxiv/statsI pointed out this happens with every expansion. So this arguement is not very good. Specially seeing sales resumed and the playerbase went down two percent. It probably relatively safe to assume that about 80ish% of the sales for the expansions come from pre-ordering as you get a early launch incentive. Even though this is a small metric it does represent an actual metric how ever the numbers are likely much larger. The point of it is to show the actual influx based on patches and content / lack there of content.
full disclosure, they use Reddit metrics to approximate active VS actual populations so this is just kind of a gauge of interest rather than an actual metric of player counts.
Considering that the numbers you're presenting are from one of the more hated ways to login to FFXIV I wouldn't take them anymore seriously than say a survey of a tiny sample population.. like say.. here on the forums.
It's demonstrable though that even with increased servers in the NA data center including the new Crystal, we have servers at capacity (no transfers or characters being allowed) during peak usage and have for quite a while. In addition the publisher is willing to go in on server expansion which you would NOT do if your numbers didn't imply it was absolutely necessary. Flagging subscription numbers would not let this be approved.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




