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  1. #271
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    I guess Blizzara must have new animation then.
    No..... because Blizarra is a self-aoe and instant cast... Those were both Freeze. Again, animation size changes based on enemy size.
    (0)

  2. #272
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by NoctisUmbra View Post
    No..... because Blizarra is a self-aoe and instant cast... Those were both Freeze. Again, animation size changes based on enemy size.
    The video could be wrong :P
    (0)

  3. #273
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    The video could be wrong :P
    loliseewhatyoudidthere.

    Unfortunately, we're talking about animations - not numbers.

    Also, I'm not basing what I'm saying off the video alone, but like I said even currently every animation we have changes size based on the enemy it hits.
    (0)

  4. #274
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by NoctisUmbra View Post
    loliseewhatyoudidthere.

    Unfortunately, we're talking about animations - not numbers.

    Also, I'm not basing what I'm saying off the video alone, but like I said even currently every animation we have changes size based on the enemy it hits.
    All good humor sir, with no hard feelings.
    (0)

  5. #275
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    All good humor sir, with no hard feelings.
    lol I know

    I never had any hard feelings regarding you, Red Wizard.
    (0)

  6. #276
    Player
    AjoraOak's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Illythia Loves
    World
    Cactuar
    Main Class
    Arcanist Lv 70
    I like my FFXIV dungeons like I like my FFXIV geography... identical and bland.
    (5)

  7. #277
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    To those complaining about Darkhold style dungeons and skipping enemies; Do remember that there were plenty of occasions that you had to kill enemies for chests and to progress through the dungeon - The orobon room, the 3 dragons, the skeleton group (and ghosts in that room if your strategy was bad), the pirate room for Alpine Jacket. This being said, there were plenty of things that were 100% necessary to kill in order to 100% complete the dungeon in 1 run (which I myself and many others I'm sure have done) and it was great fun. Killing the lowly enemies along the way as a level 50 class was pointless; exp went to waste and it took up valuable time, especially if going for the speed chest. If we compare this to dynamis where regular enemies dropped gear, there was an actual incentive to kill them in that case, and STILL very many were skipped. A lack of crowd control in 1.18 was also a problem when fighting large groups of enemies, as you could easily wipe if you tried to stick around and kill them.

    As you can see there are MANY, MANY reasons why Darkhold worked out well; with a time limit for additional rewards forcing different strategies to come out it added to the uniqueness and excitement of the dungeon. When comparing FFXI to FFXIV and listing events such as Dynamis, Einherjar, Limbus etc. please remember that this many events were only in place 3 expansion packs and 5 years into the game. As far as I can see, FFXIV has more diverse and interesting than FFXI had before an expansion, and the game isn't even released yet (2.0).
    (2)

  8. #278
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by NoctisUmbra View Post
    loliseewhatyoudidthere.
    but like I said even currently every animation we have changes size based on the enemy it hits.
    This is true it changes size, but I have yet to see it change style, perhaps its a new addition though.
    (0)

  9. #279
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    While I understand why there are time limits for the instances, I feel that greatly hinders the experience of the runs, personally. I loved spending hour exploring dungeons in XI and such, I would love to be able to do the same in these dungeons, despite them being instanced.

    I'm not a huge fan of speed runs or anything, but we should be given the option to turn on or off time limits. Turning off the time limit reduces drop rates, but allows us to fully explore the dungeon with no real feeling of restraint. Enemies can also be much more difficult as well as a trade off. Or something. I don't know. I dislike stuff like that, but the time limits are a huge turn off as well.
    (8)

  10. #280
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    It looks alright..
    While watching the video all I could think was "Man it'd be awesome if there were some NON-instanced dungeons like that."
    (6)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

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