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  1. #1
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100

    Can we take a look at WHM CD durations?

    Asylum 90s. For a ground targeted healing aoe.

    Tetragrammaton. 60s for a single Instaheal now weaker than Cure II.

    Benediction. lol. Maybe this was strong back in ARR when healers weren't as versatile to justify this CD.

    Liturgy of the Bell. I can't believe they put this on a 3 minute CD. I can only assume it's because Macro is 3 minutes but that one's worth it.

    All of WHMs ogcds are strong don't get me wrong, but their CD duration is extremely outdated.

    Physis, Sacred Soil, Celestial all acchieve an effect better than Asylum (because you can move out of Asylum) but are on dramatically lower CDs, and before you mention it Physis and Celestial are free to use.

    Tetra just needs to be looked at. That thing on a minute CD is just not right.

    You can't even use Liturgy on most of the mechanics you would want to because it's never up if you use it early.

    WHM has some good ogcds but I can't help but feel like their CD duration is outdated and possibly overlooked by devs in comparison to the other healers.
    (14)

  2. #2
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    1 min cd weaker than cure 2 and no extra charges while dignity is a 900 potency 45 sec cd with 2 charges hmmm
    (1)

  3. #3
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    To play Devil's advocate for a second, Asylum does have some benefits to it that the other Healer's Dome skills lack (comparing Asylum to Physis or Celestial is disingenuous).
    Asylum had the longest duration of all the Dome skills, lasting 24 seconds in comparison to the 15s of the other healer's Domes.
    There's also the fact that Asylum has no real opportunity cost associated with it. Sacred Soil costs Aetherflow, Kerachole costs Addersgall and Collective Unconsciousness locks the AST in place but Asylum is completely free.
    If it would be made to be a 60s CD, chances are it would need to take a slight hit elsewhere, most likely in its duration, for it to see that type of change, which I'd be totally fine with really since Asylum tends to overheal anyways so the extra duration isn't needed at all.

    Tetra could really use an extra charge for it to be fine overall.

    My only gripe with Bene is its stupid animation taking too long to actually get the heal off in time. A decade later and Bene is still killing people because of that crap animation delay.

    I passionately despice Lilybell. The CD is too long, the method to proc is asinine, no control on when it can detonate, and even the official name just makes it sounds awful. I'd scrap the entire thing and redo it from scratch if I could.
    (7)

  4. #4
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Silver-Strider View Post
    To play Devil's advocate for a second, Asylum does have some benefits to it that the other Healer's Dome skills lack (comparing Asylum to Physis or Celestial is disingenuous).
    but physis also gives a healing buff....
    (2)

  5. #5
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by QooEr View Post
    but physis also gives a healing buff....
    and collective unc. HoT persist even after cancelling it or if someone leaves the zone.
    (1)

  6. #6
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by QooEr View Post
    but physis also gives a healing buff....
    And Temperance offers a damage mitigation just like Kerachole but that doesn't mean that the 2 skills are comparable to one another outside of that similarity. The skills function differently between each class because they aren't a 100% recreation of each other's skills, with only some buffs being tied to different bits of their toolkit to get the same overall effect. You can combine Temperance with Asylum to get a Regen, damage mitigation and a buff to your heals whereas a SGE can combine Kerachole with Physis for a Regen, damage mitigation and a buff to their healing abilities. The WHM would only have 1 Regen effect from the Asylum vs the 2 that SGE gets from Physis and Kerachole but the SGE only has 1 Healing buff vs the 2 WHM has from Asylum and Temperance. It's almost the same general effect, just handled differently.
    (1)

  7. #7
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Silver-Strider View Post
    And Temperance offers a damage mitigation just like Kerachole but that doesn't mean that the 2 skills are comparable to one another outside of that similarity. The skills function differently between each class because they aren't a 100% recreation of each other's skills, with only some buffs being tied to different bits of their toolkit to get the same overall effect. You can combine Temperance with Asylum to get a Regen, damage mitigation and a buff to your heals whereas a SGE can combine Kerachole with Physis for a Regen, damage mitigation and a buff to their healing abilities. The WHM would only have 1 Regen effect from the Asylum vs the 2 that SGE gets from Physis and Kerachole but the SGE only has 1 Healing buff vs the 2 WHM has from Asylum and Temperance. It's almost the same general effect, just handled differently.
    i get what youre saying, but even in your example it kinda shows the problem OP is talking about. the cooldown of this double regen healing buff combo is 120 seconds while sage can do it in 60s. To make it worse whm cant even do that in lv 70 ultimates while every other healer can put at least a regen and a 10% mit every minute at that level.


    besides whm has so few ogcds you cant even really compare then 1:1 other healers' kits.


    it truly baffles me why people play whm when its so clearly inferior to the other healers
    (4)

  8. #8
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Don‘t forget that asts aoes and all have same potency (and stronger regen) for over half less mp requirement. For what? 10yalms more range.

    Schs soil can be a bit bigger because it needs a flow but that aside…

    Whm is the „haha big heals“ healer. Even if these heals arent really needed and overkill.
    Asylum, temperance… give healing buff because haha big heals. Yet they cant even do that right.

    I like aquaveil because its not just „haha big heal“ yeat again.

    But it heals so much right? So all these heals have to be on long cd to be fair!
    Temperance gives defenses on a PURE HEALER! So long cd to be fair right?
    Whm would be TOO strong if the cds were shorter!

    … just ignore all the other healers, please.
    (2)

  9. #9
    Player Nyxs's Avatar
    Join Date
    Aug 2013
    Posts
    660
    Character
    Koyuki Himekawa
    World
    Malboro
    Main Class
    Conjurer Lv 52
    I agree,hopefully with the buffs they look into white mage and give it some love. We also could use a gap closer since they seem to be giving others that now.
    (4)

  10. #10
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Its also not only just the cooldowns i will not compare it with sch/sage but when im comparing it with its direct competitior, it boggles my mind how and why tetra is weaker than cure 2 with longer cooldown and no charges compared to essential dignity 900 potency 2 charges 45 sec cooldown. The addition of an aditional charge to benison is nice but it is still weaker imho than intersection. Not even assize has an aditional charge while ast can poop out ogcd aoe heals out of their bottoms. I guess it's the "benediction tax". I would rather them remove benediction if thats what it takes to be more generous with whm
    (3)

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