Ok, so I'm here to make sure there's at least one voice on here going against the crowd that seems to need all hotbars filled in order to feel "fulfilled" and that can't seem to wrap their heads around the idea that "complex!" doesn't necessarily mean good. Unlike I was able to last expansion, they seem unable or unwilling to try out new things after some job changes occurred they didn't like, and by and large their complaints often include the desire to revert things back to mechanics that were widely disliked and would in fact cause a storm if they dropped them back in without warning.
Ruin stacking? Bringing back the punishing timers and death penalties? Taking away SMN's mobility? Please. We'll get new abilities and mechanics eventually but it's not going to be stuff that people already rejected unless they actively decide to ruin the goodwill they earned with the rework from the majority of players. If I was patient for 8 years to get actual Summoner added to this game then I think they can wait 2 years at most for the next caster to be added, and that's if the devs even decide to cater to them in the first place. They haven't exactly given off the most agreeable impression, which should have been their priority seeing as how it's them asking big and not myself.
After that last interview they did, I wonder if looking back they would have worded things better instead of how they actually decided to behave. By all means, add Time Mage, Necromancer, or Arithmetician to the game. Add in all the mechanics that didn't fit on old SMN to one of those jobs. Hopefully people like it. If not, that's fine, luckily there are lots of options.


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