Quote Originally Posted by JamieRose View Post
I don't really understand the point of the cap. Why is it so important to keep people away from gear that they clearly need?
To prevent players from absolutely trivializing endgame stuff. The difference in damage and survivability between somebody who is in the full normal tomestone gear and full capped tomestone gear is pretty big, and it can often result in stuff that WILL kill players to ALMOST kill players. Meaning you can basically trivialize some things by just having players take the hit instead of doing the mechanics, and they want players to LEARN to do stuff, not just brute force it within a week.