Can anyone translate this?
Can anyone translate this?
French community rep has put the emphasis on party members being split in his comment.
So what let people do the content the way they want to, surely its better if people are having fun.If you take the time limits away you can just charge through not care how you pull because as long as you kill one mob before a wipe on every pull (extreme example) you can still get through and win, whereas with a time limit you need to pull carefully knowing that every wipe costs valuble time.
Are you really saying that there is more strategy in training a whole dungeon of trash mob than killing it all.
I would rather see the boss monsters spawn after an area is cleared of trash, kind of like how the Coeurl does in Shposhae.
I know that is an open world dungeon but its a lot more fun than any of the others if you are the appropriate level.
Rushing people through an instance is not the right idea.
Last edited by Jinko; 03-08-2012 at 02:43 AM.
So what let people do the content the way they want to, surely its better if people are having fun.
Are you really saying that there is more strategy in training a whole dungeon of trash mob than killing it all.
I would rather see the boss monsters spawn after an area is cleared of trash, kind of like how the Coeurl does in Shposhae.
I know that is an open world dungeon but its a lot more fun than any of the others if you are the appropriate level.
It urks me to agree with you. Do not manifest a situation where it happens again.
IT IS UNACCEPTABLE.
The monk skill looks awesome no more runing to get to the mobs
Agreed. They could just make it have force conditions. Like have to kill such and such mob to progress or like most other raids I've done you have to kill mobs in a path (can't train it no matter what or else wipe/fail and have to restart)So what let people do the content the way they want to, surely its better if people are having fun.
Are you really saying that there is more strategy in training a whole dungeon of trash mob than killing it all.
I would rather see the boss monsters spawn after an area is cleared of trash, kind of like how the Coeurl does in Shposhae.
I know that is an open world dungeon but its a lot more fun than any of the others if you are the appropriate level.
Rushing people through an instance is not the right idea.
Same sand cave we have had since beta... more of the same ants... same teleport design from darkhold and same music... Chimera was the only thing cool here. /yawn
Im sure they will have this kind of content again in the future, this however is not one of them. We don't even know what the other dungeon is, although it is prob timed as well. My point is, there is no point in saying it should have been this or it could have been that. It is what it is and theres always next time.
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