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  1. #141
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80


    Can anyone translate this?
    (4)

  2. #142
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    French community rep has put the emphasis on party members being split in his comment.
    (1)

  3. #143
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Delsus View Post
    If you take the time limits away you can just charge through not care how you pull because as long as you kill one mob before a wipe on every pull (extreme example) you can still get through and win, whereas with a time limit you need to pull carefully knowing that every wipe costs valuble time.
    So what let people do the content the way they want to, surely its better if people are having fun.

    Are you really saying that there is more strategy in training a whole dungeon of trash mob than killing it all.

    I would rather see the boss monsters spawn after an area is cleared of trash, kind of like how the Coeurl does in Shposhae.

    I know that is an open world dungeon but its a lot more fun than any of the others if you are the appropriate level.

    Rushing people through an instance is not the right idea.
    (8)
    Last edited by Jinko; 03-08-2012 at 02:43 AM.

  4. #144
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    So what let people do the content the way they want to, surely its better if people are having fun.

    Are you really saying that there is more strategy in training a whole dungeon of trash mob than killing it all.

    I would rather see the boss monsters spawn after an area is cleared of trash, kind of like how the Coeurl does in Shposhae.

    I know that is an open world dungeon but its a lot more fun than any of the others if you are the appropriate level.

    It urks me to agree with you. Do not manifest a situation where it happens again.

    IT IS UNACCEPTABLE.
    (1)

  5. #145
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Vackashken View Post
    It urks me to agree with you. Do not manifest a situation where it happens again.

    IT IS UNACCEPTABLE.
    Awwww /comfort
    (0)

  6. #146
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    The monk skill looks awesome no more runing to get to the mobs
    (2)

  7. #147
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jinko View Post
    So what let people do the content the way they want to, surely its better if people are having fun.

    Are you really saying that there is more strategy in training a whole dungeon of trash mob than killing it all.

    I would rather see the boss monsters spawn after an area is cleared of trash, kind of like how the Coeurl does in Shposhae.

    I know that is an open world dungeon but its a lot more fun than any of the others if you are the appropriate level.

    Rushing people through an instance is not the right idea.
    Agreed. They could just make it have force conditions. Like have to kill such and such mob to progress or like most other raids I've done you have to kill mobs in a path (can't train it no matter what or else wipe/fail and have to restart)
    (2)

  8. #148
    Player
    Bittereye's Avatar
    Join Date
    Mar 2011
    Posts
    94
    Character
    Bittereye Azurial
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Same sand cave we have had since beta... more of the same ants... same teleport design from darkhold and same music... Chimera was the only thing cool here. /yawn
    (1)

  9. #149
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Chinook View Post
    French community rep has put the emphasis on party members being split in his comment.
    I find this interesting.
    (1)

  10. #150
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Babydoll View Post
    Agreed. They could just make it have force conditions. Like have to kill such and such mob to progress or like most other raids I've done you have to kill mobs in a path (can't train it no matter what or else wipe/fail and have to restart)
    Im sure they will have this kind of content again in the future, this however is not one of them. We don't even know what the other dungeon is, although it is prob timed as well. My point is, there is no point in saying it should have been this or it could have been that. It is what it is and theres always next time.
    (1)

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