As always when it comes to these types of things, you'll have people going "what do you mean? [Job] is fine!"
Yes. DRK is fine.
It works. It does its abilities when you hit the buttons and you can clear dungeons, trials, raids, etc... on DRK.

In this instance, the perceived "bad spot" DRK is in comes from how it feels to play, specifically how bad it feels to play. This is, of course, highly subjective, but I'm not gonna sit here and act like I've not seen a good chunk of people, be it on this OF or in social media, complaining about how utterly insipid and bland the job feels in this expansion... And I have to say my own experience ain't all that different. I've been playing DRK since Heavensward and it feels like it's only been on a decline since then, its introductory expansion being the time I enjoyed it the most. Cut to Endwalker and we got... Salt and Darkness, Enhanced Unmend (snrk)... Dark Passenger, sorry, "Shadowbringer." Some people, somehow, managed to get hyped about a few traits and a half-second animation.

I find it rather funny cause I've a friend who started playing XIV in Shadowbringers, with DRK as his main job. When he saw what DRK got in Endwalker, he simply shrugged and said something to the effect of "that's alright. Job plays fine in Shadowbringers so it's whatever if they don't get anything crazy." He started to change his tune the more information we got and the closer we got to early access. Pretty sure he mains RPR now.