They have already mentioned in the last Live Letter that with the overall adjustment to the jobs(probably in 6.1), the way they play specifically in Crystal Conflict will be different from FL or RW for the sake of balance.As long as Frontline Roulette exists mainly for PvE reasons, nothing will ever improve for anything the Mode. PvP needs to exist for the sake of PvP, and its simply amazing that Squeenix hasnt thought of this. Also, Frontline has way too many People for it to be anything but a Zerg fest.
And while were at it, as current Job design on ALL Jobs stands, even Crystal Conflict wont improve PvP much at all, simply because 7 out of 18 Jobs are unkillable in a 1vs1 scenario, and 5 of the remaining 11 have a big stat advantage over the rest. Unless all of the Jobs get a complete rework from scratch, the new Mode will simply end up like Rival Wings during Moogle Tomestone Event.
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