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  1. #111
    Player
    Thoosa's Avatar
    Join Date
    Apr 2017
    Posts
    329
    Character
    Thoosa Starburst
    World
    Lich
    Main Class
    Black Mage Lv 90
    This is why I play healer on WoW and ditched healing on 14. At least in WoW you have constant incoming damage to handle, there isn’t a load of OP ogcd heals to fall back on and there is actually a challenge in balancing DPSing and healing, and you get to interrupt and provide meaningful utility, plus it’s actually a challenge to play healer.

    Unless they change encounter design significantly (which will likely never happen) healing will never change.
    (9)

  2. #112
    Player
    glamazon's Avatar
    Join Date
    Jul 2019
    Posts
    227
    Character
    Glamazon Amazonia
    World
    Mateus
    Main Class
    Astrologian Lv 98
    Quote Originally Posted by Thoosa View Post

    Unless they change encounter design significantly (which will likely never happen) healing will never change.
    I wish they would. It would allow for cc to actually be viable and other option. Oh well one game can’t be perfect and have everything.
    (2)

  3. #113
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,638
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Risvertasashi View Post
    Maybe SE will force dual healers with split-stack mechanics or other things that require 2 healers to resolve - but for those of us that feel too much time is spent pressing 1 and too little healing, this is a pretty marked step in a worse direction.
    That is precisely what they'll do, and have been doing throughout Shadowbringers. You absolutely didn't need two healers in E9 or E10. Even E11 would be manageable but a lot more risky early on with cycles. Promise and Oracle may have pushed it but could be solo healed with a skilled player. Instead of making both healers required, each fight had at least one mechanic that ensures deaths if you dropped a trinity role. Anti-Air/Wide Valley could, in theory, be two stacked but ran into issues. Orbs could get incredibly finnicky without two healers while Fire cycle was impossible not to kill two DPS.

    Unfortunately, this seems to be the direction the dev team is going. They've essentially thrown up their hands and said: "You're taking two healers or we'll make mechanics incredibly annoying if you don't." Now the one "saving grace" that may open their eyes to how poorly this approach is would be Endwalker being exceptionally easy due to the sheer amount of tools tanks were given on top of healers already having far too many oGCDs. If damage scaling remains relatively similar to Shadowbringers, Savage is going to be laughable in terms of outgoing damage. We'll know in two weeks but I will say, the first EX is arguably the easiest we've ever had. I'd struggle to even label it as such. He just... falls over once you realize his gimmick.

    On the other hand, if this results in more Savage participation. They may actually be happy... It's more than a little concerning to say the least...
    (8)
    Last edited by ForteNightshade; 12-22-2021 at 05:47 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #114
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    Quote Originally Posted by Thoosa View Post
    This is why I play healer on WoW and ditched healing on 14. At least in WoW you have constant incoming damage to handle, there isn’t a load of OP ogcd heals to fall back on and there is actually a challenge in balancing DPSing and healing, and you get to interrupt and provide meaningful utility, plus it’s actually a challenge to play healer.

    Unless they change encounter design significantly (which will likely never happen) healing will never change.
    Well said and this mirrors my thoughts.

    For how much we meme on WoW these days, their encounter and healer/tank design is top notch and SE would do well to emulate it.
    (8)

  5. #115
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    Quote Originally Posted by QooEr View Post
    The extemes have already been done without healers, and the normal raids arent even out yet

    [spoilers in link, obviously] https://www.bilibili.com/video/BV1qL4y1J7Mh
    This is absolutely ******* stupid. I hope this gets plastered all over reddit and on the rest of the forums.

    If this doesn't show why the design of the healer role is an absolute joke, I don't know what does.
    (4)

  6. #116
    Player
    AC9Breaker's Avatar
    Join Date
    Nov 2018
    Location
    Bastok
    Posts
    189
    Character
    Ezekyle Abaddon
    World
    Ultros
    Main Class
    Machinist Lv 90
    LOL ^ 75% of people still cant do snakes tho so its cool.
    (2)
    "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

    --an excerpt from a Night Lords Novel, "Void Stalkers" Chapter X: Revenge.

  7. #117
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AC9Breaker View Post
    LOL ^ 75% of people still cant do snakes tho so its cool.
    And yet they can still clear the fight. Just goes to show how negligible the damage actually is.
    (3)

  8. #118
    Player
    AC9Breaker's Avatar
    Join Date
    Nov 2018
    Location
    Bastok
    Posts
    189
    Character
    Ezekyle Abaddon
    World
    Ultros
    Main Class
    Machinist Lv 90
    or maybe that its launch Ex trials which are generally easier and people get carried all the time.
    (1)
    "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

    --an excerpt from a Night Lords Novel, "Void Stalkers" Chapter X: Revenge.

  9. #119
    Player
    sirflimflam's Avatar
    Join Date
    Dec 2021
    Posts
    5
    Character
    Mia Muir
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Everyone who says they never need to heal, I wish I got into your runs. I always feel like I'm being run ragged having to spam heal people just to keep them alive, even just getting through the dungeons in EW.
    (1)

  10. #120
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,206
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by sirflimflam View Post
    Everyone who says they never need to heal, I wish I got into your runs. I always feel like I'm being run ragged having to spam heal people just to keep them alive, even just getting through the dungeons in EW.
    There must be something really wrong with the people you're queueing with. Even trusts do better at mob pulls in pulling, and in double pulls the tank will at least pop a defensive so you still never need to spam GCD heals as long as you can rotate your healing abilities.
    (6)

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