Somehow I doubt the role quests will really fulfill what I was talking about here: the Final Days were built up through 5.4 and 5.5, through all the trailers, the PLLs—there was a lot of build up for something that, honestly, occurred fairly late in the story (level 84/85), and only affected two zones DESPITE the writers deliberately showing its effects in both Ishgard and Ala Mhigo. But the latter two locations were just completely dropped in terms of MSQ—and, as I said, it gave me the impression that more had been planned for the Final Days than what actually made the final cut.
If you want to bring up dungeons, though—compare to Shadowbringers: we had 5 dungeons that existed to purge the Everlasting Light from Norvrandt. 5 that existed to deal with sin eaters and Lightwardens. We get one in Endwalker to deal with the end of our world. As I said, feels like more was planned and then dropped for the sake of completing the story by the end of 6.0. And that just added to why I said it felt rushed and underused.
I never said I expected him to be the final boss. That doesn’t mean I wanted him to be forgettable though—because, quite frankly, he is. We’ve spent years hearing about the guy, and incomplete or no, we whack at him for a few minutes and then he poofs. And we basically just move on and barely discuss him from that point.I also don't get this one at all. Zodiark is only half complete. All the ascians who really cared about bringing him back and were capable of doing so are already gone. Fandaniel's entire plan is to have Zodiark be destroyed to resume the calamity. None of this leads to Zodiark as the final boss; that ship sailed during Shadowbringers quite obviously.
I mean, you’re entitled to your opinion—though I’d definitely say you’re in a minority here with it. But I fail to see what this little quip has to do with the rest of my post.Heavensward sucked though, I will never understand how anyone rates it higher than anything.