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  1. #51
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by CrystZ View Post
    Same, it wasn't even hard. I cleared in on first try with a lot of time to spare. People just doesn't want to use their head.
    Because 3 buttons makes you really use your head..
    (5)

  2. #52
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Wolwosh View Post
    Because 3 buttons makes you really use your head..
    How about 3 buttons is terribly boring design? It wasn't fun the first time they did it, it wasn't fun on this quest either.
    (4)

  3. #53
    Player
    Bopsheezi's Avatar
    Join Date
    Aug 2019
    Posts
    84
    Character
    Bopsheezi Tenebrae
    World
    Seraph
    Main Class
    Gunbreaker Lv 100
    I liked the story portion of it, the gameplay was pretty unengaging though.
    (4)

  4. #54
    Player
    MagicPeanut's Avatar
    Join Date
    Oct 2017
    Posts
    118
    Character
    Elli Nali
    World
    Jenova
    Main Class
    Dancer Lv 100
    I honestly thought it was incredible. Such a perfect way to make you feel helpless and desperate to reach the camp before Zenos murders your friends in your body. I was like "OH SHIT," when my character's body was sitting there helpless before Zenos took her over. Then to have Fandaniel basically call you a rat on top of it. And to see your character crawl their way to the camp in silence was outstanding. Just to see how much the Scions mean to the WoL was impactful. It took me 2 tries to beat on normal difficulty. It was so satisfying to call Zenos a bastard afterwards lmao.
    (2)

  5. #55
    Player
    Minato777's Avatar
    Join Date
    Apr 2015
    Posts
    28
    Character
    Lilith Belmont
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Deceptus View Post
    How about 3 buttons is terribly boring design? It wasn't fun the first time they did it, it wasn't fun on this quest either.
    shhhhh..... don't you see? mediocre content is the most engaging content out there and if you don't like it you fucking suck!!!!! why oh why do not like the thing i like
    (3)
    Last edited by Minato777; 12-17-2021 at 10:00 AM.

  6. #56
    Player
    ArthurATDayne's Avatar
    Join Date
    Oct 2021
    Posts
    152
    Character
    Arthur-at Dayne
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SeverianLyonesse View Post
    The duty itself was fine. I didn't mind it.

    But everything surrounding it was definitely a low point in the story.

    * You got diverted into a one-duty side quest completely irrelevant to the main plot that was going on at the time.
    * The villain never performs any actual evils while occupying your body, making the whole affair kind of uneventful.
    * Both villains just come off as impotent, making all these threats that they don't actually intend to (or manage to) carry out.
    * We already saw the Ardbert impersonation in ShB to greater effect.
    * Totally inconsequential dramatic twist--with a lot of potential to meaningfully affect the plot--that is resolved almost as soon as it began.

    It seemed that they wanted to draw dramatic parallels between WoL and Zenos, but they forgot two crucial details:

    1) Dramatic parallels that don't have their own independent value are just as bad as bad writing without literary devices.
    2) The Zenos body possession was also a terrible plot development and probably the series' OTHER low point (after the Waking Sands).

    Hated it. I probably would have ragequit the game for a few days if I didn't know that Anima was right around the corner.

    Escorting missions have gone smoothly for me. Metal Gear Thancred was a nice change up. But GD In from the Cold was just a waste of everyone's time.
    I had the same reaction too, while I enjoyed Metal Gear Thancred...

    In From the Cold was a clusterfuck of annoyances "Where the hell do I go? Here?" "Can I jump through all that debris? WTF invisible walls" "Where do I go?" "there's an npc I can talk to? WTF I can barely see the bastard behind those walls" "Huh gotta click on some fuel thingy? Where the fuck is that?" "Fuck this, Google this shit"

    And none of that mattered later anyway except to convey we're vulnerable blah blah, some characters to comment on how the WOL is not invincible etc, Zenos is an asshole, FannyDan is an asshole etc
    (5)

  7. #57
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    218
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    In from the cold was REALLY stupid. And there's nothing new about crappy shoehorned stealth missions in games that have no business dealing in stealth.

    Don't do any of these stealth or escort missions or quests ever again.
    (2)

  8. #58
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Kyrj View Post
    I liked it, it was new and fun but I wouldn't want them to do it over and over. Yoshi and Co. are notorious for finding something new and using it every single chance they can.
    This was my feeling too. I really liked it because it was unique, so if they did something like it again it would be significantly worse.
    (0)

  9. #59
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Gameovers View Post
    How are people freaking out with timers? Did you guys not play video games in the 80's and 90s? Almost ALL of them had 10 min timers to finish a stage. I'll never understand it I guess. I'm not trying to make fun either but I am seriously confused.
    No, it wasn't almost all of them. It depended on the type of game.

    The games you'd find in the video/pinball arcades did have those timers because the point was to get the customer putting more coins into the machine as fast as possible or to move on to another machine so other customers would have a chance. A lot of people (like me) avoided them because they don't enjoy time pressure. Home versions of those and similar games naturally included the timers as well because that's what players came to expect.

    Other types of games did not have those timers. They were especially lacking from RPGs, which had almost exclusively turn-based combat at that period in time. Players had all the time they wanted to think out a strategy. I could walk away from my computer mid-encounter to answer the phone, make dinner, do chores, etc. and pick up exactly where I left off without problem. Even RTS games like Starcraft and Command and Conquer only had a timer on a small percentage of missions. Usually you had all the time you wanted to complete a mission (unless you were recklessly spending resources and ran out).

    All I can do is repeat what I said earlier about this duty - the timer is very generous for what needs to be done. If someone experiences anxiety under time pressure, try not to let it worry you. Instead, be willing to fail as you figure out where to find what you'll need. Once you know what to do you can get through the duty quickly.
    (1)

  10. #60
    Player
    Ralseitale's Avatar
    Join Date
    Dec 2021
    Posts
    7
    Character
    Kyfa Deuce
    World
    Famfrit
    Main Class
    Marauder Lv 90
    The quest was absolute garbage but I'm glad that they're taking the steps to make MSQ actually fun to play

    Metal Gear Thancred was kino
    (1)

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