Try Zerging in sync Heavensward raids.
You'll learn fast on how that strategy never works.
Dun Caith would break you, TC.
Try Zerging in sync Heavensward raids.
You'll learn fast on how that strategy never works.
Dun Caith would break you, TC.
Their.I think it's also important to consider how restricting wow is. Only new content ever matters, and if you're not raiding or repeating the same content from the same expansion over and over, there's really no good reason to log in.
Biggest.
Failure.
One of their players actually said "If you dont do hard mode raids, pvp or m plus, then quit we dont need you"
So we did.
And now they are screaming about empty servers.
This is highly ironic considering Nier raids are the most piss easy alliance raids we have ever gotten.
Also LOL at people thinking synced Dun Scaith, Forgall/Ozma, or TG Cid would break OP as if those were actually hard content, even on release. The only thing anyone should suggest OP is to wait for 6.05 and try to prog Savage and clear it week 1. Then look at Dragonsong Ultimate. If you can clear these early then you can tell everyone there are no mechanics in this game's raids.
Last edited by Skiros; 12-16-2021 at 08:04 PM.
I mean, the Omega raids from Stormblood and Eden raids from Shadowbringers it makes sense in their story that we're just plopped onto an arena alongside a boss.
In Coils and Alexander you had some "trash mobs" before the boss fights as they were structured more akin to classical MMO raids.
And, if you're looking for content where you actually have to try, I would very much recommend looking into the Extreme trials and Savage raids, do old ones level synced, or get into endgame content in Endwalker.
are you... are you calling the nier raids hard? they're easier than the ivalice raids and the only "hard" parts about those are two parts of ridorana and the final boss of orbonne, for gods sake!
lol, lmao even
how do any of the hw raids disallow you to zerg?
how is dun scaith hard?
you have to actually not try to make them "hard" and even then, it only makes them more tedious and longer, not harder
Eureka BA and Bozja DR savage are about the closest thing to hard 24m+ raids, that being said still far cry from those jank raids where you just throw people at the boss till it dies, the ffxiv ones are still very mechanic heavy and generally a limited number of rez'ing.
I am thoroughly convinced that anyone saying any of the Alliance Raids are actually hard must suffer from a lack of motor skills or pattern recognition or something. The only difficult thing in there is trying to avoid other players that have no idea what they're doing and will happily Venn Diagram your butt or sprint toward your general direction with a tankbuster primed.
The hardest part of the Nier raids is not dying because you fell asleep, because the damage sponge bosses with 3 easy mechanics each go on for way too long
That and WoW has managed to make the players not care for the characters or world.
Make a new character and you'll be forced to jump between multiple expansions then jammed right in to Shadowlands. You will never see the end of any of those expansions while leveling nowadays because of their system. It's like Blizzard hates all their old content and anything not the current raid tier.
Thanks for proving that you know nothing about the subject matter.are you... are you calling the nier raids hard? they're easier than the ivalice raids and the only "hard" parts about those are two parts of ridorana and the final boss of orbonne, for gods sake!
lol, lmao even
how do any of the hw raids disallow you to zerg?
how is dun scaith hard?
you have to actually not try to make them "hard" and even then, it only makes them more tedious and longer, not harder
I can see why you never tried the harder versions and have 0 savage clears.
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