uh... huh...It shouldn’t be too hard.
Client side - on refresh of queue place encrypt the time and queue place and store it locally. On successful login delete the previous local data.
Server side - On login send the time and place, decrypt it, and run an algorithm to determine an appropriate place in line.
storing things client side is never a bad idea... just ask New World.
Explain why storing encrypted data client side is a bad idea. I'm happy to have a discussion on the details of software design if you're up for it.
(Spoiler, FFXIV already stores some data client side.)
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