Quote Originally Posted by PyurBlue View Post
The unreal system works well enough, the fights just need to not rotate and be available permanently. Weekly rotating synced savage that will attract people who don't know the mechanics doesn't sound promising. New players will either need to be carried or will very likely fail. I also dislike reward chasing in general, I'd rather do things I like instead of feeling like I have to prioritize chasing a limited time prize.
I want a reward for veteran players to take a newbie or two into sync'd old content. This should be in the duty finder for easy access.