What about Sage though? Their entire identity is literally healing through constant, various DPS skills.
And do what, meanwhile?
I still think Miasma II being added back to Scholar would help give it something that used to be unique to it as a healer: A weaker (but still separate) dot that had the tradeoff of being an AoE attack. With Miasma being completely taken away from Summoner at this point, it could be renamed to something else since there won't be a Miasma spell now, but it would be nice to see for dungeons or higher-level optimization runs.With the removal of Dots on SMN they should've just gone in on that further with SCH imo.
I also think it'd be cool if all of SCH's heals were ogcd's ( with a *short* cd so you couldn't spawn it ridiculously fast ).
Basically just make SCH a Dot and super mobility Healer.
( Also bring back Shadow Flare ).
I'm aware that Black Mage has Thunder IV and Gunbreaker has Bow Shock, but healers don't have anything like this.
Scholar needs more attack options that make it more unique in comparison to the other healer jobs, and having additional dots seems like one way.
Last edited by MellowMink; 11-09-2021 at 04:17 AM. Reason: Fixed some minor typos
I'm against Button Bloat, but they could give us some of those fancy skills that Replace like RDM has with Verholy and such.
Yeah it wouldn't prevent it form being One Button but it could maybe add some complexity? I have no ideas just suggesting a compromise for those like me who don't want our bars so full.
The menacing aura of every Lalafell.
If anything can be considered bloating on Healers, it is the silly amount of Healing abilities.I'm against Button Bloat, but they could give us some of those fancy skills that Replace like RDM has with Verholy and such.
Yeah it wouldn't prevent it form being One Button but it could maybe add some complexity? I have no ideas just suggesting a compromise for those like me who don't want our bars so full.
It would be great if Squeenix could at least utilize their own design plans for Healers correctly, by removing all shields and damage mitigation from Pure Healers, and all raw Heals, HoTs and potential largesse-like abilities from Shield Healers.
That way, Healers would not only have Room for more dps spells, but also room for abilities/spells that influence positively the remaining healing abilities.
Or even just bake those abilities into the heals, to make them more interesting. Like roll in Esuna in Cure 1 equivalents for Healers like that one person's idea.If anything can be considered bloating on Healers, it is the silly amount of Healing abilities.
It would be great if Squeenix could at least utilize their own design plans for Healers correctly, by removing all shields and damage mitigation from Pure Healers, and all raw Heals, HoTs and potential largesse-like abilities from Shield Healers.
That way, Healers would not only have Room for more dps spells, but also room for abilities/spells that influence positively the remaining healing abilities.
Combine AoE heals with Largesse effects? Idk man. Just something more interesting than what we have now. Raw damage heals are just boring. Theres absolutely no finesse to healing in this game. It's just timing, no skill.
im happy with Broil + 2 dots. remove ruin or change it.
It doesn't really make sense for me that Scholar still has any Ruin spells at this point; it should be trying to further distance itself from Summoner, so the fact that it still has Ruin II despite the spell not doing the same thing as Endwalker Summoner and it getting three Scholar traits that only increase the spell's damage (rather than the spell upgrading or being replaced with something that doesn't have Ruin in the name) honestly perplexes me.
I was hoping this might at least come up in Endwalker interviews or be changed after the media tour, but we still have a different Ruin II that sticks out weirdly. Hope it changes later.It doesn't really make sense for me that Scholar still has any Ruin spells at this point; it should be trying to further distance itself from Summoner, so the fact that it still has Ruin II despite the spell not doing the same thing as Endwalker Summoner and it getting three Scholar traits that only increase the spell's damage (rather than the spell upgrading or being replaced with something that doesn't have Ruin in the name) honestly perplexes me.
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