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  1. #111
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,158
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Deceptus View Post
    While I am glad the point reduction exists, 3 to 6 years seems extreme. The game is only 8 years old.

    accrued points will not start decaying until a minimum of a three to six-year period has passed and will not reach 0 points for a minimum of seven to ten years


    It's funny how they think we still would play the game in 7-10 years
    (13)

  2. #112
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    In case it wasn't clear, I'm not disagreeing with a lot of what people are saying here. I'm just simply trying to look at it from all sides and provide different perspectives.
    (0)

  3. #113
    Player
    Scryar's Avatar
    Join Date
    Jun 2017
    Posts
    76
    Character
    Ares Cassis
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by odioillatino View Post
    Just because there aren't walls in between, it doesn't mean that they MUST be pulled all together. Because it's the tank's job to keep all the mobs on them, I would argue that it's their responsibility to pull how many they're comfortable with.
    I never said they must be pulled and the tank is doing the dungeon with 3 other people, all depended on each other. It's not just for him to decide how the group approaches a dungeon.
    And I'm saying this as someone who plays almost exclusively tanks in dungeons
    (3)

  4. #114
    Player
    Izar_Chillen's Avatar
    Join Date
    Nov 2019
    Posts
    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kaoru_Nagisa View Post
    Right. We can get punished for leaving now, if someone bothers to make a report.

    Which a good number of people in this game gladly do.

    It's ridiculous lmao. Silently leaving has actually been one of the less problematic ways for people to deal with a party who isn't trying and is going at a snail's pace - but now even that's problematic.
    No , You seem to have blinders on , or wilfully ignorant.

    If you silently leave lots and lots of times across many duties , and happen to be reported for one of those and they see you do it often , your going to get a penalty according to these new rules.

    If someone reports you 2 days, or 3 months from now and your accounts shows that your rarely leave duties with others , nothing will happen.
    (13)

  5. #115
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Izar_Chillen View Post
    However, if a report is filed, a penalty will be issued if the following types of situations are confirmed to be occurring repeatedly:
    Again, I think that nuance and context are important and there's no way for intent to be proven. Even if it happens repeatedly.

    If someone has a chronic health condition that results in that player suddenly needing to step away from the game immediately at a moment's notice then I do not believe that they should be punished for that. Furthermore, I don't believe that they owe the rest of the group an explanation because if someone leaves a group it can reasonably be assumed that something came up that needed to be addressed.

    Even if we entertain the idea that such individuals should not be queuing up for group content it isn't exactly fair for that to not extend both ways. I think if we want to go with that approach then players who are dying over and over should be at risk of being punished as well.

    Strangely, though, that is never the case and the burden is always one sided.

    There's also the simple fact that a lot of people silently leave duties because they do not want confrontation or drama, especially after a stressful and busy day at work. Which, again, plays into that whole 'nuance' thing.
    (18)

  6. #116
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,075
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by odioillatino View Post
    Just because there aren't walls in between, it doesn't mean that they MUST be pulled all together. Because it's the tank's job to keep all the mobs on them, I would argue that it's their responsibility to pull how many they're comfortable with.
    It's true, they dont have to be pulled but it's clearly intentional that you can where possible because where it's intented that you cant pull ahead there are walls in place. It's also true that it's the tank's job to keep aggro on them. However it's not about what the tank is comfortable with but what is appropriate. It's not allowed to stop doing your job as tank just because someone does something you dont like (pull for you). You are still expected to contribute to the party and for tanks that means holding aggro and using mitigation.
    (8)

  7. #117
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by aveyond-dreams View Post
    You have no idea how long certain instances can take when people do not follow directions or just think they can breeze through a fight without paying attention to key mechanics that will wipe the party.
    Exactly if your going into a roulette that has a chance to take X amount of time, you should be sure you have X amount of time before you even risk the chance of that duty coming up. If you can't supply the maximum amount of time that something could be then you probably shouldn't be entering that queue since it could be that amount of time that you cant/won't give.
    (3)

  8. #118
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Izar_Chillen View Post
    No , You seem to have blinders on , or wilfully ignorant.

    If you silently leave lots and lots of times across many duties , and happen to be reported for one of those and they see you do it often , your going to get a penalty according to these new rules.

    If someone reports you 2 days, or 3 months from now and your accounts shows that your rarely leave duties with others , nothing will happen.
    Which is incredibly stupid. Why punish people for taking the best option with no altercation or argument? Why force people to stay in a duty that is clearly not working out, or make up imaginary reasons as to why they have to drop?

    Just because something seems fair to people like you, who benefit from it, doesn't make it actually a fair or even remotely understandable change in policy. I don't leave duties a lot, but I do leave if communication is clearly not working - such as a Titania run a few days ago, where we wiped twice because of the exact same issue which was repeatedly explained. And because people in this game are completely fine with never improving or even making attempts to read chat advice half the time, that can happen "often". And now, if some idiot decides to report people who drop, that "often" can get them in trouble.

    If you can't see how messed up that is, you're the one being willfully ignorant.
    (19)
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  9. #119
    Player
    Izar_Chillen's Avatar
    Join Date
    Nov 2019
    Posts
    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Theodric View Post
    Again, I think that nuance and context are important and there's no way for intent to be proven. Even if it happens repeatedly.

    If someone has a chronic health condition that results in that player suddenly needing to step away from the game immediately at a moment's notice then I do not believe that they should be punished for that. Furthermore, I don't believe that they owe the rest of the group an explanation because if someone leaves a group it can reasonably be assumed that something came up that needed to be addressed.

    Even if we entertain the idea that such individuals should not be queuing up for group content it isn't exactly fair for that to not extend both ways. I think if we want to go with that approach then players who are dying over and over should be at risk of being punished as well.

    Strangely, though, that is never the case and the burden is always one sided.

    Well under circumstances such as health conditions , the person would surely be free to discuss it with a GM , or perhaps customer service via support emails . Many seem to think that once the TOS violation check mark has been checked , its game over.

    GMs will be able to discuss matters with someone that has unfortunately left duties a lot due to health reasons , surely , as they are human beings with a conscience.


    We will never know the limits that SE and the GMs will action by . If someone is so unhealthy that they have repeated emergency scenarios , I would imagine that they probably wouldn't be that keen to engage with MMOs to start with.

    Much is unknown , yet much can be discussed with a GM , if such a customer were to be flagged for repeated duty quits , if its health reasons.
    (4)

  10. #120
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    The entire "Nuisance Behavior" Section is extremely heavy handed and is RIPE for abuse. . .

    ■Nuisance behavior

    "Nuisance behavior" is speech or behavior that hurts others or obstructs their gameplay, but which is not classified as harassment. Even if it was not intended, a penalty may be issued if the end result was that another person was hurt, or their gameplay was obstructed. If the behavior was observed being conducted by multiple players, all involved members will be issued a penalty.

    ■Offensive expression
    "Offensive expression" means an expression in general that inflicts emotional distress by being offensive to another person.

    ^ EXTREMELY subjective.

    ■Improper following
    Refers to the act of following another character around in a particular location without their consent.

    What the literal F*@^ (Yes, I understand the stalking situation, but this can easily be abused)

    ■However, if a report is filed, a penalty will be issued if the following types of situations are confirmed to be occurring repeatedly:

    Occurs right after entering a duty
    Occurs when progress is not going well in a duty
    Occurs when the team is about to be defeated in PvP

    How I spend MY time is MY business. I shouldn't be held hostage in gameplay. The leave penalty exists for a reason.
    (20)
    Last edited by Deceptus; 10-27-2021 at 09:53 PM.

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