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  1. #81
    Player
    Kraniel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    208
    Character
    Tessa Logrim
    World
    Tonberry
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by IceBlueNinja View Post
    S N E E P
    But no one is saying "Healers who only DPS and let their team die are so much better than those who never DPS and are obsessed with their HP being full". You're misinterpreting the message here, and based on your misinterpretation you're putting everyone in the same bag and saying healers are toxic ...

    A healer who is so obsessed with their DPS that they let their team wipe = Bad
    A healer that is so obsessed with healing that they never DPS = Inefficient (= Bad for some)

    Whether you like it or not, this is the reality of the healer role right now. I feel like a broken record saying this almost on every post, but encounter design in FFXIV is made in such a way that only the team's DPS output matters. Even in hardcore content, once you know how to "dance" around the room with the boss, the amount of healing you'll need to do is so trivial that you'll be pressing your one DPS button for 90% of the fight duration. And you HAVE to, because the most difficult fights of the game nowadays all have a DPS check.
    I'm all for healers being more focused on healing, but this is how SE have designed their game, and there's nothing we can do about it.
    (8)

  2. #82
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kraniel View Post
    But no one is saying "Healers who only DPS and let their team die are so much better than those who never DPS and are obsessed with their HP being full". You're misinterpreting the message here, and based on your misinterpretation you're putting everyone in the same bag and saying healers are toxic ...

    A healer who is so obsessed with their DPS that they let their team wipe = Bad
    A healer that is so obsessed with healing that they never DPS = Inefficient (= Bad for some)

    Whether you like it or not, this is the reality of the healer role right now. I feel like a broken record saying this almost on every post, but encounter design in FFXIV is made in such a way that only the team's DPS output matters. Even in hardcore content, once you know how to "dance" around the room with the boss, the amount of healing you'll need to do is so trivial that you'll be pressing your one DPS button for 90% of the fight duration. And you HAVE to, because the most difficult fights of the game nowadays all have a DPS check.
    I'm all for healers being more focused on healing, but this is how SE have designed their game, and there's nothing we can do about it.
    At that point better off bringing like 4 paladins and 4 dps then forgot how broken clem is, I seen a diamond Ex with nothing but a 8 party pld run. I did not say I have a problem with it how people chooses to play healer, I simply said like you said a healer who dps 100 and 0 heals or one that 100 heal and 0 dps is both very terrible and should put a balance of doing both whenever necessary at key points. Also I too am tired of sounding like a broken record too saying that the heal bot term is completely foolish and hypocrite to say (which healer prime job is to heal) but not dear calling the 100% healers who just dps green dps bots. I am a healer main myself so umm not saying healers are toxic am just saying two wrongs makes no right, over dpsing or healing is equally bad.
    (0)

  3. #83
    Player
    Vivix's Avatar
    Join Date
    Jul 2019
    Posts
    35
    Character
    Vivix Sekhet
    World
    Mateus
    Main Class
    Sage Lv 86
    I wish 90% of healing was done with gcd heals and ogcd heals were needed for specific mechanics or emergencies only. Coming to ff14 as a healer from other mmos I've always disliked the idea that we should primarily heal using ogcd's only.
    (1)

  4. #84
    Player
    Halfgeeek's Avatar
    Join Date
    May 2021
    Posts
    96
    Character
    Aya Lovelace
    World
    Jenova
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Vivix View Post
    I wish 90% of healing was done with gcd heals and ogcd heals were needed for specific mechanics or emergencies only. Coming to ff14 as a healer from other mmos I've always disliked the idea that we should primarily heal using ogcd's only.
    Agreed.

    I come from Everquest, FFXI classic era, and WoW. Healing in this game is very different, so many instant heals and off-globals. I think it stems from the PS console roots, controller vs mouse/keyboard limitations and obviously dev's own goal for healers being green DPS with occasional heals.

    I guess in other games, because healing comes from the gcd, when they heal they cannot DPS (outside of DoTs), and while healers in this game starts out like that but at level 50+ they evolve into this DPS role. Leveling dungeons can be quite fun to heal when you have Cure 2 & Medica on the gcd, and tanks pull big groups. At higher lvls its just Holy or Art of War spam and throwing out ogcd heals inbetween.
    (1)

  5. #85
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kraniel View Post
    But no one is saying "Healers who only DPS and let their team die are so much better than those who never DPS and are obsessed with their HP being full". You're misinterpreting the message here, and based on your misinterpretation you're putting everyone in the same bag and saying healers are toxic ...

    A healer who is so obsessed with their DPS that they let their team wipe = Bad
    A healer that is so obsessed with healing that they never DPS = Inefficient (= Bad for some)

    Whether you like it or not, this is the reality of the healer role right now. I feel like a broken record saying this almost on every post, but encounter design in FFXIV is made in such a way that only the team's DPS output matters. Even in hardcore content, once you know how to "dance" around the room with the boss, the amount of healing you'll need to do is so trivial that you'll be pressing your one DPS button for 90% of the fight duration. And you HAVE to, because the most difficult fights of the game nowadays all have a DPS check.
    I'm all for healers being more focused on healing, but this is how SE have designed their game, and there's nothing we can do about it.
    My friend, you can't argue with this player. We've seen it time and time again and no amount of rational discussion makes a difference. My best advice is to just not feed the troll and starve them of attention.
    (8)

  6. #86
    Player
    Kraniel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    208
    Character
    Tessa Logrim
    World
    Tonberry
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by ty_taurus View Post
    My friend, you can't argue with this player. We've seen it time and time again and no amount of rational discussion makes a difference. My best advice is to just not feed the troll and starve them of attention.
    I tried
    (1)

  7. #87
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Vivix View Post
    I wish 90% of healing was done with gcd heals and ogcd heals were needed for specific mechanics or emergencies only. Coming to ff14 as a healer from other mmos I've always disliked the idea that we should primarily heal using ogcd's only.
    I support this, it is one of the reason I no longer bring my WHM or AST into EX.
    If we don’t get more intense healing, then weaken the oGCD heal on potency or CD or both, strengthen the GCD heal, make us use it. Give us buff and debuff abilities to fill the downtime.
    I feel more like a healer back in ARR and HW even cleric stance have a terrible CD time
    (1)

  8. #88
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Vivix View Post
    I wish 90% of healing was done with gcd heals and ogcd heals were needed for specific mechanics or emergencies only. Coming to ff14 as a healer from other mmos I've always disliked the idea that we should primarily heal using ogcd's only.
    I can agree that more healing situations would be nice but that never will happen because they tuning the heal check for the casual player base in 99% of the content, because you have still cure bots that have a panic attack when some unexpected happens. And another thing is why would using gcd heals change anything in comparison to ogcds ? I mean if I spam the malefic button or Helios button it’s still 1 button we hit in a row. The problem is ff 14 fights are scripted so hard that after you learned them a bit you know exactly when something happens.
    (1)

  9. #89
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Mortex View Post
    And another thing is why would using gcd heals change anything in comparison to ogcds ? I mean if I spam the malefic button or Helios button it’s still 1 button we hit in a row. The problem is ff 14 fights are scripted so hard that after you learned them a bit you know exactly when something happens.
    Having heals on the GCD increases the importance of Swiftcast or Surecast depending upon mechanics. Precasting your heals to land in a certain time window matters if you do not have those available. oGCD heals means you never have to consider casting at all.

    SCH getting Indom in Heavensward and AST getting Earthly Star oGCD spell in Stormblood and Earthly Star being available for every raid damage started increasing this oGCD healing creep. SCH could use Indom but they sacrifice MP/150 potency damage.
    (3)
    Fried popoto enthusiast.

  10. #90
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by lulunami View Post
    Having heals on the GCD increases the importance of Swiftcast or Surecast depending upon mechanics. Precasting your heals to land in a certain time window matters if you do not have those available. oGCD heals means you never have to consider casting at all.

    SCH getting Indom in Heavensward and AST getting Earthly Star oGCD spell in Stormblood and Earthly Star being available for every raid damage started increasing this oGCD healing creep. SCH could use Indom but they sacrifice MP/150 potency damage.
    But it doesn’t. You are only forced to precast if another aoe comes right after the first one. And if not you have ages to heal the dmg done from it. That ogcd power creep did start more in shadowbringer then anything, I mean they nerfed energy drain and made sacred soil a hot field and gave recitation so you can always get a free crit ogcd heal , then they made celestial opposition a 1minute ogcd hot, gave 2 charges too dignity and gave him intersect and helios that even if you don’t gcd heal is still 200 potency free every min. Like astro had in stormblood 3 ogcd heals now he has 7 all on a minute cd or less. For star you had at-least use some brain power to pre set it for a aoe back then too get it of cooldown faster. Don’t need too say anything about indom because you hit the nail on the head there. This is we’re the problem comes into play between decent/good and bad healer player, good/decent player use these skill on cds almost all the time because they are free but a bad player will save them for oh crap moments. These skills are a safety line for bad healer and a “I just press it on cd” thing for decent/good player.
    (0)

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