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  1. #51
    Player
    Erakir's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MilkieTea View Post
    AR/AS are instant casts and require the lily to be up, and thus have the equivalent of 3 charges. Technically, if we're talking semantics, yes theyre on the GCD as they are able to be cast every 2.5secs, but they're only on the GCD every 30 seconds you're in battle. Which means that after your 3 "charges" you're waiting 30 seconds for a lily to be *able* to cast that Afflatus Solace/Afflatus Rapture. If we took away the Lily Gauge visuals then there'd just be a 30 second timer after 3 charges spread between Afflatus Solace/Afflatus Rapture.

    Though you're absolutely right about AR being the Medica 1 equivalent, and not Cure 3. I was doing 3 things at once while typing that, so my brain had a fart. I'll rectify that, as well as tack this on to the original post to clarify.
    I mean, Lilies are GCD heals. Straight up. Saying they're not is saying Regen isn't a GCD heal. They are spells, they are on the GCD.
    The distinction is incredibly important in how a spell or ability is utilized. It's also important for +healing magic potency effects, what benefits from it and what doesn't. It even means they're not usable while silenced, and it means they will not bypass -healing received mechanics in earlier content, something tetra, bene, assize, and asylum CAN do.

    It is not trifling semantics to separate oGCDs from GCDs. That they are not spammable does not change this.

    Also, mentioning PI as an oGCD heal is kinda misleading. It's more of an oGCD buff to AoE GCD heals. Doesn't do you any good if you're not following it up with AoE GCD.
    Hitting PI while a tank is on the brink of death will do you very little good. It will make Medica II stronger than Cure II over the duration in this situation - which also takes 0.5s longer to cast and forces a full clip if you're oGCDing after. If the tank is dying it's a little late for you to be applying HoTs.
    Edit: I suppose it would actually make Cure III > Cure II on a tank in this very specific case by +50 potency, though. So there's that. I've certainly used PI Cure 3 in 2-tank multi-hit tankbuster scenarios as an oh-crap-cohealer's-dead button. I actually wish PI affected all our GCD healing, I see little reason why it shouldn't.

    I get that we're poking fun at the hypothetical situation that has flaws already, but might as well be as accurate as possible with our responses.
    (7)
    Last edited by Erakir; 10-21-2021 at 02:09 AM.

  2. #52
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Quote Originally Posted by inhaledcorn View Post
    Here's the funny thing about your hypothetical: Healers that only want to sit there and heal usually do terribly in this situation. The healers that only want to heal have no idea what their kit is really capable of. They know Cure I, Cure II if it's an emergency, and, if things go really bad, maybe they'll start using their other tools.

    Healers who focus on DPS do so because they know how to use their oGCD tools to do so. They know their healing priority in terms of what to use and who to heal.

    Your attempt at this "gotcha" just proves how little you actually know.
    Nice try. I've been healing as my main role since 3.2

    The point is everyone always says to never use any GCD heals ever, yet there are times where you won't clear unless you do.
    (3)

  3. #53
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    396
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Quote Originally Posted by Adeacia View Post
    Nice try. I've been healing as my main role since 3.2

    The point is everyone always says to never use any GCD heals ever, yet there are times where you won't clear unless you do.
    Wow, way to admit you've been bad at this game since 3.2.
    (7)

  4. #54
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Adeacia View Post
    Nice try. I've been healing as my main role since 3.2

    The point is everyone always says to never use any GCD heals ever, yet there are times where you won't clear unless you do.
    What you're missing here is if you have to use a GCD heal things have gone royally to shit and it's actually not your fault unless you're dying those same mechanics. Whether it's because your co-healer doesn't know what they're doing or not is only partially relevant to that equation. In all likelihood a significant portion of the entire party doesn't know what they're doing. And in those situations a Scholar's oGCDs will get tested, but diligence will get them through it. Come 6.0 you'll disregard Lustrate and micromanage Fey Union ticks for stray hits instead. Cause it's free.
    (8)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  5. #55
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Grimoire-M View Post
    What you're missing here is if you have to use a GCD heal things have gone royally to shit and it's actually not your fault unless you're dying those same mechanics. Whether it's because your co-healer doesn't know what they're doing or not is only partially relevant to that equation. In all likelihood a significant portion of the entire party doesn't know what they're doing. And in those situations a Scholar's oGCDs will get tested, but diligence will get them through it. Come 6.0 you'll disregard Lustrate and micromanage Fey Union ticks for stray hits instead. Cause it's free.
    That’s not true you can be forced to use the white mage lily aoe heal skill from regular damage. It’s a gcd like what are you talking about.
    (1)

  6. #56
    Player
    Irenia's Avatar
    Join Date
    Mar 2015
    Posts
    244
    Character
    Irenia Ataska
    World
    Siren
    Main Class
    Conjurer Lv 90
    Avoiding your basic heals is merely a goal; sometimes mistakes happen. Sometimes you or your party are inexperienced in the content. Sometimes your party is just *bad*.

    Doesn't mean you shouldn't shoot for that ideal.
    (12)

  7. #57
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    The stated mission of a healer is to keep their team alive and use damage whenever there's no need to heal.
    The way healing jobs work, it prioritizes damage over heals. Actual time is spent on the nuke, which has a cast time, while there is a plethora of instant heals to be thrown out between nukes.
    Endwalker will make it even worse, with cast times of nukes being shortened, which means healers will (be expected to) nuke nonstop while healing.

    IMHO, all instant healing should get removed, sans one oh-shit-button per healer.
    Damage spells should be instant cast and be the thing to weave in, while all heals should have cast times.

    You could then even have various damage combos to use for different purposes. Single target nukes, dots, AOE. All instant, woven in between heals, which don't break the combo.
    (3)

  8. #58
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,001
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shironeko_Narunyan View Post
    The stated mission of a healer is to keep their team alive and use damage whenever there's no need to heal.
    The way healing jobs work, it prioritizes damage over heals. Actual time is spent on the nuke, which has a cast time, while there is a plethora of instant heals to be thrown out between nukes.
    Endwalker will make it even worse, with cast times of nukes being shortened, which means healers will (be expected to) nuke nonstop while healing.

    IMHO, all instant healing should get removed, sans one oh-shit-button per healer.
    Damage spells should be instant cast and be the thing to weave in, while all heals should have cast times.

    You could then even have various damage combos to use for different purposes. Single target nukes, dots, AOE. All instant, woven in between heals, which don't break the combo.
    This could only work if they entirely reworked their encounter design along with it. If you took the current fights and simply changed healers to always spam GCD heals then all you end up with is a massive amount of overhealing that serves no purpose, making your role feel just as pointless because what are you spamming those heals for if nobody is taking any damage for up to a whole minute?
    (4)

  9. #59
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    If there's no need to heal, then don't heal. You can do the DPS rotation as woven fillers between heals, or you do it without. Ranged physical DPS is all instants, I see no problem with that.
    (1)

  10. #60
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    396
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Quote Originally Posted by Shironeko_Narunyan View Post
    If there's no need to heal, then don't heal. You can do the DPS rotation as woven fillers between heals, or you do it without. Ranged physical DPS is all instants, I see no problem with that.
    Methinks you use "weave" without understanding what it means. If you're "weaving dps in-between heals," that means the dps skills are oGCDs, and the heals are GCDs with either a 1.5 cast time or are instant. So, if we're just hitting these dps skills, that's many cycles of the GCD that are being wasted. That's bad gameplay.

    I'm going to quote something I said earlier:

    Quote Originally Posted by inhaledcorn View Post
    That's an awful a lot of words to say, "hEaLeRs ArE sUpPoSeD tO hEaL!"

    You can sit there and smash Medica II until the cows come home, just don't be surprised when people don't want you in their party.
    (3)

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