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  1. #11
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Baxcel View Post
    Edit: also look at the dark knight megathread or the scholar mega or any healer maga.. most players hate the current setup.
    Not saying you're wrong or right but "most players" in this case is just "most players who decide to post in those specific threads on the forums" so I'm not sure that's a valid proof point. Even if every single person who uses the forums posted in support of those threads you'd have only a tiny fraction of the total players of the game accounted for.

    That said, I do think you're right in that there should be options for both play preferences. Have a "complicated" pure healer and an "easy" pure healer. Have a "complicated" tank and an "easy" tank. Etc. Heck, this should even hold for DPS.

    I guess the only real question is whether or not you'd be okay with the "easy" and "complicated" versions of the job being balanced equally. In other words, and to just make up numbers for easy comparison sake, say your 1 button DPS move for the "easy" healer when pressed 5 times did 1000 damage in 10 seconds. Would you be okay if the "complicated" healer had a proper 5 button DPS rotation that still just totalled up to 1000 damage in 10 seconds? Surely if all you want is a more complex play experience that required more thought and effort on your part this wouldn't be an issue.
    (6)

  2. #12
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by StriderShinryu View Post
    Not saying you're wrong or right but "most players" in this case is just "most players who decide to post in those specific threads on the forums" so I'm not sure that's a valid proof point. Even if every single person who uses the forums posted in support of those threads you'd have only a tiny fraction of the total players of the game accounted for.

    That said, I do think you're right in that there should be options for both play preferences. Have a "complicated" pure healer and an "easy" pure healer. Have a "complicated" tank and an "easy" tank. Etc. Heck, this should even hold for DPS.

    I guess the only real question is whether or not you'd be okay with the "easy" and "complicated" versions of the job being balanced equally. In other words, and to just make up numbers for easy comparison sake, say your 1 button DPS move for the "easy" healer when pressed 5 times did 1000 damage in 10 seconds. Would you be okay if the "complicated" healer had a proper 5 button DPS rotation that still just totalled up to 1000 damage in 10 seconds? Surely if all you want is a more complex play experience that required more thought and effort on your part this wouldn't be an issue.
    It's not that we want complex dps rotations or that, it's the only real thing most people thought we actually had a shot at getting. Some sort of interesting interactions between abilities or interesting choices to make would make a lot of people just as happy, I feel. Or frankly, if we just had more unpredictable damage or unavoidable damage to heal more often so that we didn't have 3+ minutes of fight with no heals needed.
    (7)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  3. #13
    Player
    MiaShino's Avatar
    Join Date
    Jun 2021
    Posts
    509
    Character
    Mia Shino
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Aion's Claric healer was a fricken monster wearing chainmail armor with twelve or more deeps skills! Where is this healers only heal nonsense even coming from? I do not understand.. I have always done damage on healers in every game I play them in even Overwatch.

    There is something most satisfying about Lucio booping someone to their demise or unleashing five Zenyatta orbs directly into the cranium of one unsuspecting soul.

    Healers are within the "support" tier or considered this in most places even within table top. Support doth not mean "healbot" it means "support" which can be accomplished in many many ways. To give example, if the thing is dead no healing is required and thus you have supported the party.

    Aye you did indeed queue as the healer which is your primary function within the group. It is not the only function within the group. If the intention was for healers to only heal then Astro would not have cards and no healer would have percent damage reduction abilities. Can you imagine what might occur if tanks adopted similar mentality? "Welp! My job is to hold aggro so I will only do enough damage to sustain threat, I suppose."

    It is not unreasonable to desire complexity beyond push the big heal button after the big damage, and after seeing some of Sage it appears there is some light at end of tunnel. Square must have noticed something or Sage would never have been given a skill that heals through dealing damage. It even gets a fricken engage! That is smexy as all heck!
    (16)

  4. #14
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MiaShino View Post
    Square must have noticed something or Sage would never have been given a skill that heals through dealing damage.
    Not to bust your bubble too much... but while that buff is cool, it's essentially the scholar's fairy on one target. It would likely be hard for it to keep up with scholar if it didn't have something like that.
    (15)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  5. #15
    Player
    Izscha's Avatar
    Join Date
    Nov 2017
    Posts
    242
    Character
    Izscha Wyvern
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by MiaShino View Post
    Aion's Claric healer was a fricken monster wearing chainmail armor with twelve or more deeps skills! Where is this healers only heal nonsense even coming from? I do not understand.. I have always done damage on healers in every game I play them in even Overwatch.

    There is something most satisfying about Lucio booping someone to their demise or unleashing five Zenyatta orbs directly into the cranium of one unsuspecting soul.

    Healers are within the "support" tier or considered this in most places even within table top. Support doth not mean "healbot" it means "support" which can be accomplished in many many ways. To give example, if the thing is dead no healing is required and thus you have supported the party.

    Aye you did indeed queue as the healer which is your primary function within the group. It is not the only function within the group. If the intention was for healers to only heal then Astro would not have cards and no healer would have percent damage reduction abilities. Can you imagine what might occur if tanks adopted similar mentality? "Welp! My job is to hold aggro so I will only do enough damage to sustain threat, I suppose."

    It is not unreasonable to desire complexity beyond push the big heal button after the big damage, and after seeing some of Sage it appears there is some light at end of tunnel. Square must have noticed something or Sage would never have been given a skill that heals through dealing damage. It even gets a fricken engage! That is smexy as all heck!
    Its blocked potency no ? The sage dealing damage part, so in the end no matter how much damage you do the healing doesn't change right ?
    Iirc that's how it works, so yeah not really it's just a fun mecanics and maybe some heal will learn that you can DPS and Heal at the same time.
    (0)

  6. #16
    Player
    Endariel's Avatar
    Join Date
    Mar 2019
    Posts
    307
    Character
    Riviera Koji
    World
    Coeurl
    Main Class
    Dragoon Lv 42
    Thing is, most of the healers Yoshi is referring in his interviews are only pressing 2-3 buttons in the whole fights.
    If we would remove some healing skills (which, quite frankly, there's an overabundance of) in exchange for a more elaborate dps rotation, that would change absolutely nothing
    (8)

  7. #17
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ItMe View Post
    Correction:
    Many of the players that choose to weigh in on the forums hate the current set up.
    "Most players" are silent on the issue and we cannot speak for them.
    It seems to be a common sentiment though, judging from the various Discords, Linkshells, map chats I'm in. It seems to be almost unanimous that SCH and DRK got treated badly this time around, even the media sites going over the changes for all the classes have even mentioned that SCH and DRK have gotten the short end of the stick. They're the only 2 I'm seeing this many complaints about too, I'm not seeing nowhere near as much complaints for the others...and for those times I do, there's almost always a joke of "It could be worse, you could be a DRK/SCH!"
    (12)

  8. #18
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    We used to have "complex" rotations for both classes. These were adjusted based on player feedback.. so while you may believe that "most" players hate the way those classes play.. the data the devs had says the majority was having trouble and DIDN'T want that.
    (3)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  9. #19
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RyuDragnier View Post
    It seems to be almost unanimous that SCH and DRK got treated badly this time around, even the media sites going over the changes for all the classes have even mentioned that SCH and DRK have gotten the short end of the stick. hey're the only 2 I'm seeing this many complaints about too, I'm not seeing nowhere near as much complaints for the others...and for those times I do, there's almost always a joke of "It could be worse, you could be a DRK/SCH!"
    To be fair, they did get the worst of it, but WHM didn't fare much better. All of our spells are washed out colors or just white. Glare III looks almost exactly like Glare, so another 2 years of the same effect. Holy III is more white misery flower and Lilybell......... is just more overhealing for the master class of overhealing.
    (10)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  10. #20
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Krotoan View Post
    We used to have "complex" rotations for both classes. These were adjusted based on player feedback.. so while you may believe that "most" players hate the way those classes play.. the data the devs had says the majority was having trouble and DIDN'T want that.
    The only thing even partially complex about healers back then was cleric stance. We never had a "rotation" per se, just the extra dot that was AoE and could stack with Aero. Well, SCH had a lot more dots back then.
    (12)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

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