MMO <> social interaction, simply that there are many people playing.


MMO <> social interaction, simply that there are many people playing.


I've played quite a few MMOs and while there is less talking in PuG situations like duties or just general chatter in zones than you'll find in other MMOs, there's also far less toxic and trolling garbage going around. I'm actually finding more pleasant interractions here than elsewhere, so the general air of quiet is mostly just the undesireables not getting a platform to harass others. I honestly welcome that.
As for myself, I never was big on talking during dungeons, as I tend to be more focused and driven, but I'll take a moment to greet my teammates and thank everyone at the end regardless.



Only time I talk in instances is if something special happens, funny glam, pretty graphical shot, nice play, etc. I don't see much point in trying to converse with everyone around me. Silently going through the instance in sync with a bunch of total strangers can have its own little beauty.
Now for the thread title. Yes, this is an MMO. Honestly the fact I can see more than 30 people on the screen at a time in more than just one place achieves that for me. This is true regardless of how often it happens. It can, and that's enough.




there is generally a lot of chatter in game in our fc, and I always say hello at the start of things and chat in MSQ, especially Prae.
however, MMO just means massively multiplayer online, it does not mean that there are massive amounts of people chatting. if thats your thing, usually the major cities have more people chatting (especially Limsa if thats your thing), but then I only know of Crystal which is where I am. As someone pointed out, could also be a data center thing. On Crystal I often have people coming up and chatting so... I think its all going to be personal experience really.




It's an MMORPG. Here are my suggestions.
- Go to a populated location, like Limsa Lominsa or Eulmore and use /shout.
- Join a free company or CWLS, which are advertised at https://eu.finalfantasyxiv.com/lodes...munity_finder/
- Look at the fellowship finder, which has people looking for likeminded interests such as same languages, same interests and can help you establish initial contact with them.
- Setup a party in Party Finder when you have content to do. People who join are usually more social than when you get matched at random in a dungeon.
- Join some roleplay communities or free companies. Roleplayers are very social.
- Get into a hunt linkshell. Hunts are usually busy.
- Join the hundreds of discord servers for this game.


I'm not doing a roulette to socialize and for all the stuff i do care i have a team for that and obviously we do communicate a lot, but randoms in dungeon i won't.
The social aspect and prime time of MMORPG’s are long over. What once were games designed to talk to people from around the world and go on adventures with, has been reduced to more of a ‘single player’ game but with other players around.
What caused the change? God knows. I remember RuneScape people would hang about and talk, literally stand outside varrock castle, the chat would be full of life. Now? “No time to hang around, that’s Xp waste”
I was glad I played MMO’s during the prime of it. I do try talking to other people in dungeons because I’m a social butterfly, I LOVEEE people.. but usually, I get one word answers or find myself speaking alone.




When playing I'm usually in voice chat with my FC.
I AM socalizing and talking to others.
I may not often strike up a convo with a rando beyond /telling someone "nice glam," and saying a quick hello and goodbye in dungeons, but that doesn't mean I'm not talking to people I met in game, that I'm not talking to others currently in game, that this MMO isn't helping me cultivate friendships just because there are more randos than I can shake a stick at.
Not to mention that since I'm a tank main... with combat in this game asking you to be pressing buttons frequently I often don't have a chance to say something to a rando unless I wanna hold the whole party up.




Aside from all the previous replies, there's also the thing about what defines being social in dgn means to you. I see people complaining about people not being social but for some reason, they expect everyone else to start a topic when they themselves greeted the party with a "Hello" only.
I mean, if you tell me "You know, I went into many instances this week and tried to get people to talk about (insert interest here) and no one said a peep", I'm more likely to empathize your woes about the modern mmo than not.




I don't go into an DF instance to chat. Regardless, conversations are actually happening all over in this game, the 'MMO' aspect is very much alive.
WHM | RDM | DNC
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