I remember my first really bad dungeon run as a sprout (Aurum Vale). I also remember what I consider the first really toxic dungeon run I experienced (Amdapor Keep Hard), as well as a handful of other choice bad player encounters in the several years I've played. When they happen, they often stick out in my memory. What I don't really remember much of, however, are the hundreds and hundreds (if not thousands by now) of other completely fine if not terrific runs I've done.

What I'm getting at is most people tend to remember the bad experiences more than the good. How often do you run dungeons and raids on a weekly basis, and most of those are fine? Maybe you wipe once or twice, but everybody stands up and progresses fine. Maybe there's a sprout in there, and you have to explain a mechanic or two, but you complete the duty and move on.

So whenever I see a thread like this pop up, I have to wonder how often this really happens, and how often it isn't just a particularly irritating encounter that you get maybe once a week, or once every few weeks or even longer. When I think about it, most of the time the parties I get wait. I always wait when I'm the tank. The worst reoccurring issue I see are immediate pulls in a raid, trial, or alliance raid, and usually no timers, and it's annoying but not quite what I'd call totally toxic.

So is there really some epidemic of cutscene pullers and whatever, or is it just a handful of bad encounters in a sea of completely normal ones?