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  1. #11
    Player
    gotaname1's Avatar
    Join Date
    Oct 2020
    Posts
    282
    Character
    Cap Striker
    World
    Goblin
    Main Class
    Black Mage Lv 90
    Not ever gonna happen. There was a rather large thread when the latest Nier raid came out and look at all the changes it has caused the devs to make.
    https://forum.square-enix.com/ffxiv/...adigm-s-Breach
    (1)

  2. #12
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    754
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    Cannot be serious...
    (1)

  3. #13
    Player
    Poporito_Popoto's Avatar
    Join Date
    Aug 2020
    Posts
    420
    Character
    Calamity J'aina
    World
    Rafflesia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mindiori View Post
    I must admit Illmaeran, that I am always impressed with your ability to add nothing of worth at all - whilst somehow penning an essay. It's almost a talent.

    Vaell, having a feature that makes things easier for your issue client side seems like a practical solution. That way it both helps alleviate your issue, whilst being respectful of those who feel differently about it's function/display. Seems like a compromise for both parties and something that shouldn't in theory be difficult to apply. General local settings do take development time but visual filters aren't anything thats overly technically demanding. This is likely the wrong place for suggestions though (the forums here are, perhaps often justifiably, ignored). Try reddit with tags.
    You come across as bitter in all of your posts. Who hurt you?
    (8)

  4. #14
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    754
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    Quote Originally Posted by DBriggs304 View Post
    Cannot be serious...
    Whoops, wrong forum thread.
    (0)

  5. #15
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    I read this thread, and I couldn't help but thinking please, please allow us the option to to disable LB3 effects. I'm way past finding multiple simultaneous RM LB3s funny when I'm trying to dodge a mechanic by now.

    OP may not know that the Nier raids were actually tweaked because they caused issues with a number of people, as someone who gets migraines I didn't even try them until that adjustment was made.
    (2)

  6. #16
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    It's worth asking - they already put one major motion sickness filter in the game - the refraction that shows when you're swimming underwater.
    (And they were right; without turning it off, it's puke-city for me.)

    Until then, about all you can do is zoom the camera out, focus your eyes on your character or hotbar, and look away entirely during the really nasty things, like that one slide down the curved ramp in puppet's bunker.
    (1)

  7. #17
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Vaell View Post
    I have returned to the game relatively recently and have begun catching up in the latest content. The nier raids, eden etc. In doing this i have encountered one very alarming thing: a sudden dramatic increase in environmental movement and excessive use of special effects. I never really experienced this in older content, so something in the latest stuff has crossed a line.

    Excessive movement in the sky boxes, random environmental movement in objects like factory fans, excessively large bosses with lots of moving parts. These are incredibly disorienting, especially to those of us more susceptible to motion sickness. This makes these encounters not only unfun, but a health risk. It may even induce vomiting in some people or cause them to lose their balance when rising from their seats.

    Adding something to accessibility options to freeze skybox and environmental animations would go a long way into lessening things like this. And i would encourage the devs to take a second look at the animations of large bosses to lessen any possible effect it may have on those of us with motion sickness.
    I think at most all any game developer owes anyone is a user warning for issues like this.

    I think it would not be a bad idea for the devs to allow certain highly disorienting features to be turned off client-side. If that is even possible, idk, it sounds like a large ask. But this is straying past accessibility criticism into flirting with the dampening and censorship of artistic expression. Those effects serve an artistic purpose and are *intended* to be disorienting to some extent. It is *supposed* to manufacture and/or imitate thrilling sensations.

    Also, motion sickness isn't a major accessibility or health issue. Motion sickness to some degree is a biological reality for many if not most people, and many of us either find ways to tolerate it or avoid it. If getting on a roller coaster makes you puke, don't ride the roller coaster. If watching slasher horror makes you puke, don't watch slasher horror. I don't do either of these things because I have vertigo and poor tolerance for fast acceleration, and am squeamish about body horror. If playing a game that emphasizes exciting spectacle makes you puke, don't play the game. It's not for you.

    I thought the sage icon nonsense was dumb enough...but the hyperbole is getting ridiculous. "Serious" health issue? How is it that people are so delicate that now a mere phobia presents an accessibility/sensitivity issue? Lalas creep me out and make me feel nauseous. Where's my lala removal Square?
    (5)
    Last edited by SeverianLyonesse; 10-05-2021 at 06:21 AM.

  8. #18
    Player
    Linadae's Avatar
    Join Date
    Jan 2013
    Posts
    568
    Character
    Dracyn Navarre
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Vaell View Post
    I have returned to the game relatively recently and have begun catching up in the latest content. The nier raids, eden etc. In doing this i have encountered one very alarming thing: a sudden dramatic increase in environmental movement and excessive use of special effects. I never really experienced this in older content, so something in the latest stuff has crossed a line.

    Excessive movement in the sky boxes, random environmental movement in objects like factory fans, excessively large bosses with lots of moving parts. These are incredibly disorienting, especially to those of us more susceptible to motion sickness. This makes these encounters not only unfun, but a health risk. It may even induce vomiting in some people or cause them to lose their balance when rising from their seats.

    Adding something to accessibility options to freeze skybox and environmental animations would go a long way into lessening things like this. And i would encourage the devs to take a second look at the animations of large bosses to lessen any possible effect it may have on those of us with motion sickness.
    I absolutely feel you there. I was farming Byakko for the dog and the falling section had me getting motion sick to the point where the raid leader said to just keep my eyes closed and they'll tell me when that part is over and they'll rez me after. But I'm not sure if there's anything that could be done to help in that particular fight.
    (0)
    No more cast bars for Bard! Thank you, Yoshi-P! All hail our lord and savior!

  9. #19
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    I'd be concerned that being able to turn certain things off would result in everyone turning them off to make the fight easier.

    I just don't do things that make me ill. I'm missing out on content, but eh.
    (3)

  10. #20
    Player

    Join Date
    Jul 2015
    Location
    pigzig pigzig pigzig pigzig pigzig pigzig pigzig land
    Posts
    540
    welcome to my head
    (0)

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