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  1. #1
    Player
    Tonkra's Avatar
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    May 2011
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    Quichy Sturmbruch
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    Ragnarok
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    Thaumaturge Lv 59
    Quote Originally Posted by MicahZerrshia View Post
    The majority of FF titles have summons that appear, do their attack and fly away, leaving the smn to keep attacking by themselves. I don't know where you get the summon being persistent is how smn works in the franchise and this is the outlier.
    Well there are actually more Titles where the summons are persistent in the last decade or 20 years. Final Fantasy X, Final Fantasy XI Online, Final Fantasy XII, Final Fantasy XIII, Final Fantasy Type-0 and Final Fantasy VII Remake.
    And in my opinion these are also the better systems than having a "fire and forget" animation and calling it "summoner".

    Additionally we literally dont have any petclass in this MMORPG... but many casters and melee fighters.
    Secondly it would make the summoner distinct from other casters such as red mage or white mage who are already casting wind and fire and earth spells..

    And then you have to show me even one Final Fantasy title where the summoner job is casting wind, fire and earth spell by his own... and even worse: is attacking with his bare fists like a monk in melee range.
    So i actually "dont know, where you get that"

    So .... now you.
    (1)
    Last edited by Tonkra; 09-22-2021 at 11:32 PM.

  2. #2
    Player
    Vahlnir's Avatar
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    Elan Centauri
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    Diabolos
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    Gunbreaker Lv 100
    Quote Originally Posted by Tonkra View Post
    Well there are actually more Titles where the summons are persistent in the last decade or 20 years. Final Fantasy X, Final Fantasy XI Online, Final Fantasy XII, Final Fantasy XIII, Final Fantasy Type-0 and Final Fantasy VII Remake.
    And in my opinion these are also the better systems than having a "fire and forget" animation and calling it "summoner".

    Additionally we literally dont have any petclass in this MMORPG... but many casters and melee fighters.
    Secondly it would make the summoner distinct from other casters such as red mage or white mage who are already casting wind and fire and earth spells..

    And then you have to show me even one Final Fantasy title where the summoner job is casting wind, fire and earth spell by his own... and even worse: is attacking with his bare fists like a monk in melee range.
    So i actually "dont know, where you get that"

    So .... now you.
    FF7, FF8, FF9...

    And even earlier than that, have summons appear to do their thing and vanish. I'd say there's more of a precedence for that, hence why people are excited to see Summoner return to its roots.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #3
    Player
    Tonkra's Avatar
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    Quichy Sturmbruch
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    Ragnarok
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    Quote Originally Posted by Vahlnir View Post
    FF7, FF8, FF9...

    And even earlier than that, have summons appear to do their thing and vanish. I'd say there's more of a precedence for that.
    FF7, FF8, FF9 dont have a summoner class.

    And since we are playing an MMORPG pet classes are a thing, you know. (for some players at least)
    (0)

  4. #4
    Player
    Vahlnir's Avatar
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    Elan Centauri
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    Quote Originally Posted by Tonkra View Post
    FF7, FF8, FF9 dont have a summoner class.
    But they have summons.
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  5. #5
    Player
    Tonkra's Avatar
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    Quichy Sturmbruch
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    Quote Originally Posted by Vahlnir View Post
    But they have summons.
    No Summoner in FF history is fighting in monk melee fighter style. No.
    (0)

  6. #6
    Player
    Vahlnir's Avatar
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    Elan Centauri
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    Quote Originally Posted by Tonkra View Post
    No Summoner in FF history is fighting in monk melee fighter style. No.
    I'm aware of that, but thanks!
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #7
    Player
    Enkidoh's Avatar
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    Enkidoh Roux
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    Balmung
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    Paladin Lv 90
    Quote Originally Posted by Tonkra View Post
    And then you have to show me even one Final Fantasy title where the summoner job is casting wind, fire and earth spell by his own... and even worse: is attacking with his bare fists like a monk in melee range.
    So i actually "dont know, where you get that"

    So .... now you.
    Sorry to jump back to this post but Rydia in FFIV does exactly that (besides summon magic she also initially has access to White and Black magic spells, but after her... age up.... she inexplicably loses access to the White magic strangely, but still has Black Magic). Really, any FF game which doesn't use a variation of the Job system and instead has characters with unique abilities and summon spells can be freely equipped to all characters can do this easily.

    And you can have summoners attack with bare fists in many games, you could indeed do that in FF Tactics, and titles with no Job system but unqiue abilities could equip summon magic freely could have this effect, like Tifa in FFVII or Zell in FFVIII.

    Quote Originally Posted by Tonkra View Post
    Well there are actually more Titles where the summons are persistent in the last decade or 20 years. Final Fantasy X, Final Fantasy XI Online, Final Fantasy XII, Final Fantasy XIII, Final Fantasy Type-0 and Final Fantasy VII Remake.
    And in my opinion these are also the better systems than having a "fire and forget" animation and calling it "summoner".

    Additionally we literally dont have any petclass in this MMORPG... but many casters and melee fighters.
    Secondly it would make the summoner distinct from other casters such as red mage or white mage who are already casting wind and fire and earth spells..
    This view of summon magic is very incomplete, the FF series has been going since 1987, and Micah was completely right in saying that traditionally for the first nine titles in the series summon magic is simply a fancy animation that shows up, does it's big impressive attack and then disappears (some FF titles therefore placed restrictions on how many times a summon could be cast or how many you could equip).

    Even FFVII (the original PS1 version and the pre-Remake Compilation titles I mean, not the Remake) just has summon materia as a fancy attack that does it's thing and then disappears with no input from the player (and the ultimate expression of that was in FFVII Crisis Core where summon spell animations were actually over-the-top FMV sequences). Really, FFX started this whole stupid 'summons as a pet you command' thing, possibly inspired by the Pokemon craze, and FFXI solidified it, and, it just doesn't work in an MMO environment, let alone a single-player game, as the continued issues ACN/SMN/SCH faces here in FFXIV show only too well.

    Really, at this point, I'd like to just see the whole pet angle for ACN/SMN/SCH here in FFXIV scrapped and replaced with the old-style 'summon spell as an animation and then disappears' concept, as it would solve much of the lingering issues that continues to dog (pun intended) pet classes.
    (3)
    Last edited by Enkidoh; 09-23-2021 at 12:44 AM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  8. #8
    Player
    Xtrasweettea's Avatar
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    Nov 2014
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    Aelda Schuvorther
    World
    Lamia
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    Warrior Lv 90
    Quote Originally Posted by Tonkra View Post
    And then you have to show me even one Final Fantasy title where the summoner job is casting wind, fire and earth spell by his own... and even worse: is attacking with his bare fists like a monk in melee range.
    [...]
    Not the person you were addressing, but:
    • Rydia from FF4. She is a Summoner who can cast Fire, Wind, and Earth spells be herself (Fire 1 through 3, Tornado, and Quake). Could only use Rods and Whips.
    • In FFV you can set the second ability slot to allow Summoners to attack like a Monk or cast spells that happen to be Fire, Wind, or Earth base.
    • Summoner from Final Fantasy Tactics can be made to use bare fists to attack like a Monk in melee range and cast wind, fire, and earth spells on their own.
    • In FFXI, Summoners could set their subjob to do some of those things... poorly (even as /SCH).

    That's four games right there with dedicated summoner jobs or persons who were designated as a summoner and could do those things you have described.

    By the way, what you were describing in your OP was Puppetmaster from FFXI.
    • There was no "bending" by the user, but you could have three Maneuvers up at once. Each Maneuver was elementally aligned and allowed the attachments on the Automaton to be activate or be enhanced.
    • Puppetmaster also have Martial Arts trait for melee combat.
    • Although no innate magic casting by the Puppetmaster, but with Puppetmaster being able to equip caster gear and equip a caster subjob (/SCH mainly), you could be a magic caster PUP and be slightly effective at it. This is not considering the three automaton casting heads and body.

    Which, as a Puppetmaster main from FFXI, I do not want it in FF14. SE would not make it the same Puppetmaster, but some knock-off version to fit within the Holy Trinity or make it a limited job.
    (3)
    Last edited by Xtrasweettea; 09-23-2021 at 01:22 AM. Reason: forgot about PUP