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  1. #21
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Thyranne View Post
    Why is everyone making fun of the extra movement speed? It'll be great when EW arrives you'll be able to get to the NPC that unlocks SGE faster than anyone else.
    Strider Boots+Sprint+battle peloton will definitely be BIS for getting through the unlock quest.
    (6)

  2. #22
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    SCH slide : play SAGE.
    (10)

  3. #23
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mortex View Post
    Like dont get me wrong but even in ultimates you almost never need 2 sprint in a row for mechanics and i dont think they gonna implement that for endwalker. so even with the mobility buffs its nice too have but you dont need it in anyway. I rather have a not shit ai fairy that also when you do dmg heals strong and consistant the maintank so you only need ogcds for the group. Like sage looks super stacked in comparison too sch, like having mike tyson on crack fight a 5 year old toddler. Its simply not fair.
    But, think back to O12S for a moment.

    Could white mage clear it? Technically, yes.

    But SCH and AST were able to do it with vastly more ease, and that fight alone pushed things towards a much harder exclusion of WHM even though SCH+AST was already considered the better combo at the time.

    Mobility can be very powerful.
    (4)

  4. #24
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    We can't possibly imagine anything beyond spamming healing and spamming damage. Welcome to the WHM trench, Scholar brethren. Trust me there's no leaving it. We've tried for over half a decade. *raises glass of hard liquor*
    (23)

  5. #25
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Risvertasashi View Post
    But, think back to O12S for a moment.

    Could white mage clear it? Technically, yes.

    But SCH and AST were able to do it with vastly more ease, and that fight alone pushed things towards a much harder exclusion of WHM even though SCH+AST was already considered the better combo at the time.

    Mobility can be very powerful.
    Or it could be the reason they buffed astro to hell and beyond after ignoring it from the the start of the expansion until the end kefka a trend they do since all the expansion with astro. And then you have white mage getting absolutely nothing every expansion. The most mayor thing it got is was 15 seconds on assize and aggro reduce for heals. Also Lily’s we’re garbage in stormblood so whm got at least a ability to fight his mana stravation. Only saving grace was that astro sucked more.
    (3)

  6. #26
    Player
    AngeliouxRein's Avatar
    Join Date
    Sep 2018
    Location
    Gridania
    Posts
    312
    Character
    Angelioux Hymnwesfv
    World
    Halicarnassus
    Main Class
    Miner Lv 90
    They literally could have gave all of SMN DOT to SCH…I just… I just can’t..
    (23)

  7. #27
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Brandedblade View Post
    they stated that the sprint buff also mitigates damage so if you dont need it to sprint you can use it to mitigate damage.
    So the job any meele and faster dps can do by pressing a button with I assume less cool down. And after the feint and addle change you don’t even need the dmg reduce. At this point everyone can reduce dmg. Big magic buster ? Addle and feint is the only thing you need for 99.9 % of the fights anyway and for the ultimates and savage we still have tank mitigation also physical range and soil being still the best skill cost too effectives wise.
    (1)

  8. #28
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mortex View Post
    So the job any meele and faster dps can do by pressing a button with I assume less cool down. And after the feint and addle change you don’t even need the dmg reduce. At this point everyone can reduce dmg. Big magic buster ? Addle and feint is the only thing you need for 99.9 % of the fights anyway and for the ultimates and savage we still have tank mitigation also physical range and soil being still the best skill cost too effectives wise.
    And I still disagree with you I'm sorry. Just because it's something that is boring doesn't mean it completely lacks value. I could honestly care less about addle and feint being better in this context. The fact is that this is a cooldown which while has a niche effect that may not ever have a use, it still has a universally useful component to it that can be used in lieu of or in combination of other damage reduction abilities, and whether or not it matters to you personally it is still a potential edge sch might have over sge, which we wont be able to fully confirm until....wait for it...we see the tooltips.
    (3)

  9. #29
    Player
    BlueMageQuina's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    96
    Character
    Daddy Curaga
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    This was a shameless cop out especially when there are years of documented healer grievances and resolutions offered by the healer player base that they could have taken more seriously into account.

    I wonder if they honestly believe the addition of Sage would dampen the nth healer debacle in a row.

    It didn’t. Sage is just a distraction from the everpresent and unaddressed core healer issues.
    (27)

  10. #30
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    It hurt when they said there wasn't much they could do, but SCH still has a lot of bad lock-out problems with Dissipation vs. Fey Union vs. Seraph. Sometimes, you just even sit on full Fey Gauge because no one needs single target healing, but Fey Blessing is always on cooldown so it doesn't heal enough when you need AoE healing. This happens especially when things are going wrong, or in random parties in general.

    They did add a mitigation buff AoE skill that also has a movement speed skill, but it's just.... eh...
    Succor is still pretty mediocre too as a shield skill.
    Supposedly though, there's a LOT more movement heavy mechanics (due to nearly all jobs getting some form of mobility skill), so mobility might be a huge thing in Endwalker where this skill will get a lot of value (whether because people need mobility or because you need to mitigate dmg).

    I'm sorta expecting an encounter design adjustment here because of the number of mobility skills we got this expansion, so dodging and moving will be a pretty big core focus compared to previous expansions. Even reaper has a couple of dash-teleport mechanics, and Ninja got an extra with Raiton-infused weaponskill. Note: MNK has a dash but it's also conditional to moving around to party members or the enemy. That's pretty huge since it'll imply there will be moments where MNK will have to rely on others to reposition for uptime as a melee DPS. Sage having a dash would also imply healers will be moving a lot more than before too.

    Still... I'll just go unlock Sage, maybe play the other healers, then go tank/DPS. SMN, MNK, Sage and Reaper definitely looking way more fun at the moment.
    (6)

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