




You somehow think invalidating up to 10 years of investment for some people in a character (if they're legacy for instance) isn't going to lose SE subs if they do something like this? That's not consequences. That's business suicide.




Source for this claim?Yoshida has been hinting at interviews that they're going to go with GW1's campaign format starting with 7.0, where new players can pick which campaign to start with. If so then the WoL dying or disappearing from Eorzea at the end of Endwalker is totally plausible. Ofcourse you're character won't be deleted and you'll be able to take him into the second campaign if you want, but in story he'll be gone. Maybe. FFXIV's writers have been pussying out on actual consequences so I doubt they'll do it.
FFXI spoilers:
FFXI story ended with us "The Adventurer" dying at the end of Rhapsodies although we respawned so we can continue to do endgame but from the storyline point of view, we're dead.



I'm going to be honest I'd be pretty p*ssed if that happened to my Legacy Character especially with the start of a new storyline...
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
I'd be quite happy to see my character, in the role of WoL, "die" at the conclusion of the Hydalyn/Zodiark story arc and become just one of the many adventurers out in the world. This may be hard to do though given the focus on a single-hero narrative model the game's been based on so far. If they could come up with a cohesive and quality story based around current events in the world that we, as an assembly of adventurers, had to deal with I'd love it!
Oddly enough, I cannot find a single interview with Yoshida that even hints of Guild Wars' campaign format. Any search phrase I can come up with that invokes both Yohida and GW1 seems to point at something he talked about at the launch of A Realm Reborn. Back in 2013.




This is what Yoshi has said so far for what is coming next:
I can't find where I saw it, but I'm pretty sure he or someone else also mentioned that this is the last time most of the main characters will have an impactful experience in the story and we'll be saying goodbye to a lot of them (whether dead or otherwise) by the end."Beginning in patch 6.1, this will mark the beginning of an entirely new adventure separate from the Zodiark-Hydaelyn saga,"
"We’re already looking ahead to Patch 6.1 and beyond for the next three years or so, but it’s too early to talk about that now. On the other hand, I can assure you that these new adventures will always be leading on from the ones you’ve been on already. It’s not going to be a story where everyone suddenly gets struck with amnesia, or yet another meteor falls to destroy everything, which would require you to start over. So, for now please look forward to the climax of our first arc!"
"We have no intention of negating all that has happened [in the story]," Yoshida added. "We don't want to negate the adventure that you went on, the characters that you met along the way, and the achievements that you've accomplished throughout your journey. So when we are looking to that transition and moving forward to the next chapter of that story, it's safe to assume that this is still taking place in the same universe so to speak."
Here’s hoping many of them die off and they give us a new cast of characters to work with. I myself would quite enjoy if they killed off the WoL(us) and maybe had us reincarnate back into a normal adventurer. I don’t have ego issues so i don’t need to go around pretending to be all powerful to make myself feel better. I’d like to just be a normal adventurer exploring new things and whatnot.





That, or even some kind of die and return state of affairs. As I've mentioned before, I like more ability to shape my character and the decisions they make; granted, there's limits to how far you can take this in an MMO (perhaps less so in faction-based ones), so I have to compromise and just hope they run with story themes I like... the jury is still out for that insofar as EW is concerned.
Yes, we'll have to see how they handle it in the end. It's a shame Emet's willingness to seek out alternative routes to the Rejoining plan to realise his wishes wasn't explored more.Obviously we need to reserve judgment until we see the aftermath of endwalker, but at this point of the story, I feel like the promise to remember things is, well, hollow. The same to all people who died before us. Except for haurchefant (who the devs love to keep pushing to our face). And well, having only the WoL to remember them is kinda useless imo, unless the WoL is a writer who's going to make a memoire/book about his journey.
Yup - I don't require happy endings, but one is virtually guaranteed for EW... I just hope whatever follows it will entail less plot armour and a bit more freedom in regards to the character, provided it offers enough to keep me playing.Here’s hoping many of them die off and they give us a new cast of characters to work with. I myself would quite enjoy if they killed off the WoL(us) and maybe had us reincarnate back into a normal adventurer. I don’t have ego issues so i don’t need to go around pretending to be all powerful to make myself feel better. I’d like to just be a normal adventurer exploring new things and whatnot.
Last edited by Lauront; 09-16-2021 at 05:38 AM.
When the game's story becomes self-aware:
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