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  1. #1
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Sedalia View Post
    1-49 whites mages have "no ogcds" and you will feel the effects of this when tanks pull wall to wall. only thing keepin them alive is one button spam for 49 levels. and only reason you cast "holy" is for it stun cause that damage it deal sucks its like hitting monsters wet noodle makes matters worse its 45 spell pbaoe and fire II hits harder

    "But hey healers not so post do damage. tell that to scholar who has art of war that bloody murders stuff"

    "But you have assize and blood lily .. yah you get blood lily 76 and assize upper 50 when your queueing for leveling rolate or dailies you have joy to use it. if you forced into a dungeon that is below 50 it is torture to play whm"
    Even with no Ogcds, white mage is doing fine below 50. Low level dungeons are filled with locked rooms or mechanisms that require you to interact. Brayflox Longstop can do wall to wall pulls, but even SCH has hard time handling it due to not having aetherflow yet. However, Cure II spam can still handle it just fine. if not, maybe the problem lies on other roles such as tank or DPS. killing things too slow or DPS not having aoe skills yet still doing pulls for example.
    Once Regen and Holy are acquired, WHM can handle pulls well. 3 healers have different
    ways to handle pulls. I don't think WHM is as miserable as you stated it is.
    Don't even bother mentioning Aurum Vale. Doing big pulls in that dungeon is basically suicide

    That said, low level dungeon is never fun to any jobs. This is not an issue unique to white mages

    Quote Originally Posted by Sedalia View Post
    I tell you what thou I better not see fluid aura II upcoming expansion. or never white mage again
    Sadly, such healer design are well received by bigger audience. Many angry healers in this forums claim ShB healers are so bad that healer numbers are few, but in fact, the number of healers, especially White Mages, grow exceedingly large.

    Despite not having utility, not enough weaving window, less efficient than Diurnal Astro, it seems to me that the majority of player base just don't care.

    One can even say ShB white mage is now at the best position it could ever be by just looking at the statistics

    While I disagree on the issue WHM has in leveling experience, I do agree that WHM traits need some rework. Free cure fishing is stupid and not practical. Repose and Fluid Aura have their use but are way limited to certain situations
    (0)

  2. #2
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Aword3213 View Post
    Sadly, such healer design are well received by bigger audience. Many angry healers in this forums claim ShB healers are so bad that healer numbers are few, but in fact, the number of healers, especially White Mages, grow exceedingly large.

    Despite not having utility, not enough weaving window, less efficient than Diurnal Astro, it seems to me that the majority of player base just don't care.

    One can even say ShB white mage is now at the best position it could ever be by just looking at the statistics

    While I disagree on the issue WHM has in leveling experience, I do agree that WHM traits need some rework. Free cure fishing is stupid and not practical. Repose and Fluid Aura have their use but are way limited to certain situations
    This gets a yes, but also a no from me.

    In some regards, I do actually agree that WHM is in the best state it's ever been. It pulls it's weight at all levels of content and is mathematically somewhat competitive in Savage which is a rare treat at the end of an expansion. It's kit is straight forward, effective and punchy. It's not perfect but IMHO I feel that it flows better than SCH and AST and it's kind of strangely ironic that it has the most interesting DPS kit of all 3 healers even if it's not strictly the most potent in actual play.

    However that's where my agreement ends.

    IMHO WHM is popular because SCH is just hateful to play at the end game now, whereas AST feels like a mountain of unrewarding busywork. Even if it is a tweaked and reskinned level 34 ability with a firework dropped ontop, wings feels great. The Lily system isn't amazing mathematically, but dropping bombs on trash or on a boss during a buff window feels great. AST is just so much more subtle whilst SCH is left wondering where it's last fairy cast vanished off to.

    And then of course there's the mildly important issue that healer kits exist in a game that doesn't come close to requiring any of it. The disconnect between the job design and content design is just getting bigger and bigger each expansion it seems.

    IMHO Healers should be buffing/debuffing DPS with enough healing side effects to keep the group going. But instead SE seem to insist on pushing themselves further and further into a corner.
    (7)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~