That's just her standard dialogue mate. She says those lines every time.
I want to blacklist Dancing Plague in the trial roulette please. No item level restriction and also recipe for booster players that have no idea of mechanics.
Had a healer that ran away from stack marker, ran into the center of the knockback attack which results in a 1 shot, barely healed and then left the party after wipe and also got a healer with lv60 gear and used lb3 during start of adds phase where everyone was alive and i feel legit bad for the main healer.
Probably sonding much saltier these days, should take a break lol
So to be fair, Flare is a little bit counter-intuitive. It doesnt appear on the surface to be that much stronger then your single target spells(it is a phenomenal upgrade over your aoes though), it uses ALL your mana, and leaves you no choice but to transpose and wait for a server tick. When i was a fresh level 50(early in the HW cycle), i didnt see the point of the spell myself and didnt use it. Someone told me to use it in a dungeon(they were very rude about it), then told me i was doing it wrong when i tried to use it. So i left the dungeon thinking that guy was an idiot, and i was going to do some research to prove it. Obviously, my research showed me that Flare is awesome. That guy was still an idiot though - "use it... no not like that" without telling me how im supposed to do it isnt even remotely helpful.It's beyond me how people can get to 80 without even knowing the absolute basics. Even boosting to 70 with your first class would not be a valid excuse to be this bad. The one thing I keep hearing when it comes to BLM aoe in dungeons and NN is that they don't want to use Flare because it consumes too much MP - what?
It's a good thing you warned the BLM mains because I was at least somewhat prepared for the pain. I've seen better bots than this.
Technically a bit off topic, but I'm mainly looking to get ideas to avoid bad situations.
I personally think that Extremes should not be a part of the Mentor Roulette. It bothers me a lot when I do que for it and get stuck in one. I don't mind teaching people content. A lot of time I enjoy it, but Extremes are...a lot.
As far as I'm concerned if I get pulled into an ARR Extreme, the lesson I'm meant to teach the Sprouts there is how to use Party Finder and check if those present would just like to unsync clear it, which I offer to do if anybody wants it. But there's always those few who demand that I teach them this Extreme right now. And they will state that because I qued in as a Mentor that I'm required to do that. I really don't like these players. If you want to learn the fight, you can make a learning listing on PF. If you want to be carried you can set that. You can find a group to do it how you want to and everyone will go in fully prepared to do that. But these players get so defensive of learning to use a system that isn't Duty Finder.
Sure my delivery could probably use some work (I try to change it up each time based off responses).
Really I could just use some thoughts. Any with similar experiences who can provide some insight? Am I totally off base?
TLDR; Please use the Party Finder for Extremes.
Last edited by Xirean; 08-26-2021 at 06:16 PM.
BLM isn't the most intuitive class, that's definitely true and a problem for new players. When I first leveled BLM, Flare just seemed "okay" in aoe aswell because you only got a single cast out, although I absolutely loved the animation.So to be fair, Flare is a little bit counter-intuitive. It doesnt appear on the surface to be that much stronger then your single target spells(it is a phenomenal upgrade over your aoes though), it uses ALL your mana, and leaves you no choice but to transpose and wait for a server tick. When i was a fresh level 50(early in the HW cycle), i didnt see the point of the spell myself and didnt use it. Someone told me to use it in a dungeon(they were very rude about it), then told me i was doing it wrong when i tried to use it. So i left the dungeon thinking that guy was an idiot, and i was going to do some research to prove it. Obviously, my research showed me that Flare is awesome. That guy was still an idiot though - "use it... no not like that" without telling me how im supposed to do it isnt even remotely helpful.
I knew it was better from reading guides and dps definitely showed it is better but without any external resources I probably wouldn't have thought Flare is this much better.
What bugs me is that "veteran BLM" keep spreading this nonsense that Flare is bad in aoe and you won't ever use it because it consumes all your MP. Lv 80 BLM with all their fancy traits keep spamming Fire 2 and encouraging others do the same. I just dislike how many people that have "I tried it once while leveling and it didn't feel nice" knowledge at best keep giving advice about such things and spreading nonsense.
Valid arguments would be "it's less dps because you have to switch more often, losing more dps in UI than you'd gain from Flare over Fire 2" if that were the case but "MP empty = Flare bad" alone isn't a good argument with a class that has constantly emptying out on MP and getting it back quickly as a core mechanic.
The amount of people that skim over tooltips and play by feelycraft while thinking they're experts on classes and give out bad advice like candies really bugs me in DF chat and NN.
If a mentor doesn't want to be potentially put into an extreme, they shouldn't queue for mentor roulette, in my opinion. Pretty simple, I say. Is there any particular reason for one to queue for mentor roulette, other than to assist players? I would have thought that was the purpose of the roulette, and the purpose of being a mentor.Technically a bit off topic, but I'm mainly looking to get ideas to avoid bad situations.
I personally think that Extremes should not be a part of the Mentor Roulette. It bothers me a lot when I do que for it and get stuck in one. I don't mind teaching people content. A lot of time I enjoy it, but Extremes are...a lot.
As far as I'm concerned if I get pulled into an ARR Extreme, the lesson I'm meant to teach the Sprouts there is how to use Party Finder and check if those present would just like to unsync clear it, which I offer to do if anybody wants it. But there's always those few who demand that I teach them this Extreme right now. And they will state that because I qued in as a Mentor that I'm required to do that. I really don't like these players. If you want to learn the fight, you can make a learning listing on PF. If you want to be carried you can set that. You can find a group to do it how you want to and everyone will go in fully prepared to do that. But these players get so defensive of learning to use a system that isn't Duty Finder.
Sure my delivery could probably use some work (I try to change it up each time based off responses).
Really I could just use some thoughts. Any with similar experiences who can provide some insight? Am I totally off base?
TLDR; Please use the Party Finder for Extremes.
I do not think anything is saying a mentor is required to do the extreme they get in a mentor roulette. I just would have thought that mentors would want try to try and assist new players to the best of their abilities, whether it's an extreme or a guildhest.
Last edited by SturmChurro; 08-26-2021 at 09:13 PM.
WHM | RDM | DNC
I've had nothing but lovely experiences so far with the Duty Finder so I figure I was due for a weird one.
I was playing my secondary character on Crystal, leveling ninja through dungeon spam, and ended up in Brayflox. First sign that something was amiss: the barriers go down and nobody moves nor says a word. I notice the rest of 'em are sprouts and I'm certainly no experienced player myself but I figured I'd take the initiative and 'lead the way' of sorts. They follow, the tank runs in and mobs are all over the place. He doesn't have his tank stance on, it happens, and he flips it on after the pull. He then runs into the next pack of mobs... and stands there. No abilities, no auto attack, just confused spinning around. I, not expecting him to do that, had already ran in daggers flying and started getting slapped around. I get to use all of my fancy survivability tools, which I guess was nice, but notice that, even after the tank starts attacking, with his stance on, he's still unable to maintain aggro. This trend maintains for the rest of the dungeon and I quietly accepted my job as off-tank.
I'm still debating whether this was a genuinely clueless player or a poorly scripted bot. He would suddenly run in random directions, get stuck in walls and display various other weirdness. During bosses he would randomly flip flop the boss facing towards and away from the group (forcing the rest of the group to dodge frontal AoE cones and making it harder for me to land positionals as their was no predicting when he'd play boss flip-flop next). I knew this tank wouldn't move the final boss out of the poisonous puddles, but I was not prepared for him to simply stand in them as well, stacking as much green underneath his feet as he could. I tried telling them they should move him out of there, but if they can't be bothered to look at their entire screen filling with green, they weren't going to pay attention to the tiny blue text in the corner of said screen.
In the end it wasn't the worse run, given that the rest of the group was doing a perfectly fine job, and the dungeon was still cleared in a reasonable timeframe, it was just... very odd.
To an extent yes. Like I said, if I get pulled into an Extreme, I use the chance to teach people Party Finder. 90% of the time, the players there don't know about it in my experience. It mainly comes down to people defining "assist players" as doing the Extreme.If a mentor doesn't want to be potentially put into an extreme, they shouldn't queue for mentor roulette, in my opinion. Pretty simple, I say. Is there any particular reason for one to queue for mentor roulette, other than to assist players? I would have thought that was the purpose of the roulette, and the purpose of being a mentor.
I do not think anything is saying a mentor is required to do the extreme they get in a mentor roulette. I just would have thought that mentors would want try to try and assist new players to the best of their abilities, whether it's an extreme or a guildhest.
Sounds like mentor roulette is not for you then, it is not about what you want if you do not want to get extremes do not queue or just leave but accept that you are part of the meme that is FFXIV mentors.Technically a bit off topic, but I'm mainly looking to get ideas to avoid bad situations.
I personally think that Extremes should not be a part of the Mentor Roulette. It bothers me a lot when I do que for it and get stuck in one. I don't mind teaching people content. A lot of time I enjoy it, but Extremes are...a lot.
As far as I'm concerned if I get pulled into an ARR Extreme, the lesson I'm meant to teach the Sprouts there is how to use Party Finder and check if those present would just like to unsync clear it, which I offer to do if anybody wants it. But there's always those few who demand that I teach them this Extreme right now. And they will state that because I qued in as a Mentor that I'm required to do that. I really don't like these players. If you want to learn the fight, you can make a learning listing on PF. If you want to be carried you can set that. You can find a group to do it how you want to and everyone will go in fully prepared to do that. But these players get so defensive of learning to use a system that isn't Duty Finder.
Sure my delivery could probably use some work (I try to change it up each time based off responses).
Really I could just use some thoughts. Any with similar experiences who can provide some insight? Am I totally off base?
TLDR; Please use the Party Finder for Extremes.
Why? That doesn't make any sense. Being a mentor does not make me other people's play thing. I have one opinion of the kind of content that I don't want to deal with because quite frankly, it's a BIG ASK.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.