Always wondered why glitching is ok with the devs but they don't enable us to streamline the whole process and avoid the whole 'breaking the game' part.My biggest wish for Endwalker that will likely never happen, is Z-Axis control added to house decorating interface. Failing that I'd still be ecstatic if we could put all "floor only" furnishings on lofts instead of just tabletop items. That would be a round about way of giving us Z-Axis control without glitching.
Turn Castrum Meridianum and Praetorium into solo duties. Just so we can stop seeing the same thread about them pop up every other week.
How amazing would it be to have the freedom to place object around your house as you do in ESO. But ESO housing is a whole different beast than it is in ffxiv and done extremely well.
A hard rock/heavy metal soundtrack, but I know we will get more orchestra with some pop-esque tracks.
White and black energy of red Mage fill faster....i hope
An actual fix for our inventory issue. Every expansion we dig ourselves further into this hole and I get it, from SE's point of view they already have solved the issue....for a modest increase to your sub that is....
Dyeable Amatsu set. Tenzen's armor- dyeable, too. Male Miqo'te blackened ears toggle for every hairstyle. Emet-Selch.
I just want one simple thing. Bagpipes for a Bard. The music system in this game is by far my favorite mechanic in this game. I love finding new ways to captivate people with music and bagpipes are my favorite instrument in the world. I feel like it would help add even more character to people that choose to express themselves via music in this game.
BLU to share the same lvl cap as all other jobs so I dont have to keep 1 set of lower level gear just for it. Let it go into things like Eureka or Bozjan Southern Front that are essentially just another open zone rather than a normal duty so I can take it to the Bozjan Southern front and spam choco meteor on Red Comet...
8 player raids to be more like Coils of Bahamut. Those felt more like an actual raid duty where as our more recent ones have been little more than another set of 8 player trial type boss battles with some story tossed in.
Hrothgar female release in 6.1 or 6.2
Last edited by White_Wolf_X; 08-08-2021 at 03:02 AM.
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