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  1. #21
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    I think the Developers from FFXIV could learn a thing or two from whoever designed the Dungeons in Crystal Chronicles.
    (2)

  2. #22
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Anhra View Post
    I think the Developers from FFXIV could learn a thing or two from whoever designed the Dungeons in Crystal Chronicles.
    Dungeons were originally like that in FF14. The players disliked it and would just rush to the end so SE made dungeons how they are now. I believe Wanderer's Palace was the last dungeon they made with multiple paths.
    (2)

  3. #23
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Dungeons were originally like that in FF14. The players disliked it and would just rush to the end so SE made dungeons how they are now. I believe Wanderer's Palace was the last dungeon they made with multiple paths.
    You mean during 1.0 by chance?

    Also, Answers like "because the community didn't like it" without a valid point really makes me lose all hope in this Community. There should be a limit on how narrowminded People should/can be.
    (1)

  4. #24
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Anhra View Post
    You mean during 1.0 by chance?
    Most ARR dungeons upon release had some explorable areas to them, though some had more than others. Definitely didn't see that much beyond the first couple of post launch patches. They never got rid of the exploration part of the older dungeons. People just stopped bothering. Since there wasn't must interest, the dev team clearly stopped bothering too. The evidence is in the design.
    (6)

  5. #25
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    589
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    It would have been awesome if the final playable race slot was Yukes. A race of clockwork/magitek androids would have added so much more to FFXIV than yet another variation of baby faced boys. For Yukes, you wouldn't even have to create a male and female model if you wanted to so it'd be more plausible than a race with male and female models.






    Quote Originally Posted by Enkidoh View Post
    Trouble is, CC is not just a spinoff game, it's a spinoff series, and SE haven't really been too interested in referencing directly spinoffs,
    FFXIV also has outfits from The Last Remnant (which is practically a Saga game in all but name), which was directed by Hiroshi Takai (who was the assistant director of FFXIV during ARR and HW is directing FF16).
    (7)

  6. #26
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by MoofiaBossVal View Post
    It would have been awesome if the final playable race slot was Yukes. A race of clockwork/magitek androids would have added so much more to FFXIV than yet another variation of baby faced boys. For Yukes, you wouldn't even have to create a male and female model if you wanted to so it'd be more plausible than a race with male and female models.








    FFXIV also has outfits from The Last Remnant (which is practically a Saga game in all but name), which was directed by Hiroshi Takai (who was the assistant director of FFXIV during ARR and HW is directing FF16).
    I think it be a beast tribe tbh. However, it be cool to see them.
    (2)

  7. #27
    Player
    Yencat's Avatar
    Join Date
    Jun 2014
    Posts
    1,311
    Character
    Feiya Harlow
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MoofiaBossVal View Post
    It would have been awesome if the final playable race slot was Yukes. A race of clockwork/magitek androids would have added so much more to FFXIV than yet another variation of baby faced boys. For Yukes, you wouldn't even have to create a male and female model if you wanted to so it'd be more plausible than a race with male and female models.
    It's been a long time since I've played Crystal Chronicles but I didn't know they were androids, I always thought they were some kind of weird bird people.
    (2)

  8. #28
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    754
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    I'm pretty sure the reason behind the races being males and females is to attract players to game, like Korean ones where females are so beautiful.


    Not that they can beat us, Miqo'te and Hyur, females both are the prettiest creatures ever.
    (3)

  9. #29
    Player
    TeraRamis's Avatar
    Join Date
    Jan 2014
    Posts
    606
    Character
    Tiffah Lockhart
    World
    Balmung
    Main Class
    Dragoon Lv 82
    Crystal Chronicles was garbage.

    Frankly, with the exception of FFXIV and the FFVII remake (which I am still slightly on the fence on), all Final Fantasies after IX have been below industry standards when it comes to storytelling. I play games like Valkyria Chronicles and look over at absolutely throw-away narratives like X and XIII and just shake my head.
    (1)

  10. #30
    Player
    AndyMugu's Avatar
    Join Date
    Jan 2017
    Posts
    56
    Character
    Andy Mugu
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Thanks to everyone for your ideas & pictures, if even one of these were to make it into the game I’d be over the moon.
    I still think that if they were to introduce new clans, which use the same body types / animations, we could end up seeing some of these races.
    Glams are a different story, I’m guessing they’d have to introduce a dungeon or something to accompany them.
    Mounts & minions would probably have to come from a crossover; and I feel the remake wasn’t good enough to warrant one… ;(
    (1)

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