Character weight slider.

Character weight slider.


One wish? hum... Instancied, evolutive, housing for each character (Wildstar/Swords of Legends-like).
And... butt slider![]()



I always had the impression Yoshida and/or the writers try to get rid of 1.X legacy, even in plot form, as soon as they can out of spite or something. And I think that spite is really unnecessary no matter how bad 1.0 was, because a) He was the one who made those changes in 1.19 onwards that weren't even that bad back then and b) He's the same guy who recently talked about how XI would keep going even if they stopped updating it because "it's important to preserve the memories/keep them alive", but I guess that doesn't apply here because nightmaaare, and that seems to include wanting to hurry up and get rid of garlemald.Exactly, Kizuya-- I couldn't agree more and I'm really glad to know many more people gravitate to the incredulous way both of them were discarded. Back then, many of us had really great discussions on discord about the missed opportunity with these characters.
Also... (lots to read here-- the words just kept coming as I kept editing)...
I was seriously hoping that the Devs would expatiate a LOT more about their story through our echo ability-- their childhood, their friendship, their ambitions to clean house, Regulas' restructuring of the corrupted VIth legion when he took over, the machinations against him at the imperial court and how Varis staunchly supported him. I really, really liked their story and wished we had delved into it more.
All these would have been fantastic side quests we would have explored extensively whenever we made it to Garlemald. When Gaius re-appeared in patch 4.X, I was super excited not only because he had been one of my fav NPCs from the very beginning but also because his return and subsequent interaction with Varis would have been perfect for our echo ability to discover the Garlean past. We could have used the echo to further understand the narrative of the Empire's past, the genesis of Emet's reign, the political agendas of the earlier generations of the imperial family, the identities of the nine aspirants to the throne -- all through the eyes both Gaius and Varis. In other words, Varis would have shown us the inner happenings within the royal family-- Gaius and Regula would have shown us the happenstances around the royal family and the empire.
(cut because character limit)
The way they're handling the empire since 5.0 has been extremely disappointing tbqh. More so than all the interesting hooks they completely BOTCHED from 1.0's lore, either wrapping them up with "well, calamity!" or just downplaying their importance to almost nothing.
The fact Bozja was also rushed as hell doesn't surprise me.
Somehow this gave me a different idea.
RAUBAHN MOUNT! He carries you on his shoulder and puts on a propeller hat for flying!
Last edited by ReynTime; 07-27-2021 at 12:58 AM.
Butt sliders.
Yeah honestly this is why i’m just probably going to leave after 6.0. I came for the story and to see them just not really respect it and throw things away is immensely frustrating. Along with the fact that content just seems to keep downgrading over time. A lot of the things people are asking in here really shouldn’t be so difficult to implement but for SE it is.I always had the impression Yoshida and/or the writers try to get rid of 1.X legacy, even in plot form, as soon as they can out of spite or something. And I think that spite is really unnecessary no matter how bad 1.0 was, because a) He was the one who made those changes in 1.19 onwards that weren't even that bad back then and b) He's the same guy who recently talked about how XI would keep going even if they stopped updating it because "it's important to preserve the memories/keep them alive", but I guess that doesn't apply here because nightmaaare, and that seems to include wanting to hurry up and get rid of garlemald.
The way they're handling the empire since 5.0 has been extremely disappointing tbqh. More so than all the interesting hooks they completely BOTCHED from 1.0's lore, either wrapping them up with "well, calamity!" or just downplaying their importance to almost nothing.
The fact Bozja was also rushed as hell doesn't surprise me.
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-Better and more diverse healing and tanking actions. Healer DPS options are a joke. As a DPS main I find this highly annoying. I can only imagine how any healer or tank main worth their salt feels.
-Slightly higher difficulty in all content for combat and crafting. The game is too easy right now, but we don't need to break people either. Gathering is fine as it is, but I certainly wouldn't be upset if it was a bit harder for the best materials.
-More race and gender specific gear and gender specific hairstyles. We aren't going to get enough diversity in style, if every outfit has to fit both males and females.
-Female gear that is more womanly than girly. Our characters are supposed to be adults.
-More emphasis on fantasy/adventure style clothing. I'm not saying don't have other types of clothing. Treasure maps and seasonal events are the best time to do the latter.
-Body tattoos and more options for current character customization. My character is from Tailfeather. She often does but doesn't always wear Tailfeather style clothing. Would it make sense for her tattoos to disappear, during the Moonfire Faire? I'm sure a lot of people would like having options here.
-In game parsing. If it is cool to have it, and we can just report those that harass, then we should have it in game. This can help those that struggle to complete content.
There are a few things that should be addressed as soon as possible:
-Being able to report harassment/griefing that is not directed at the person reporting as well as looking at the behaviors of all parties involved.
-Implement a system/ team that actual bans cheaters. There are people that cheat in raid content, pvp (mainly ranked feast), and crafting/gathering. They are never banned. Cheating forms toxic behavior in general and apathy from those who would otherwise pursue a goal. People were caught on stream cheating in ranked feast.
Doing those two things will go a long way in making sure people will not cheat their way through any difficult content nor harass people when things go south in an instance. The less drama in the new expansion, the better.
Our character finally gets a voice.





Then they need to find a better way of conveying the power of antagonists in the MSQ, some of whom are amongst the most potent beings faced to date. Keeping things simple the way they do now isn't doing a great job of that, IMO.Eh, no. I don't believe anyone should be locked out of story because they can't get past a story oriented trial or dungeon. Keep the gatekeeping to the content where it *should* count, extremes, savage, and ultimate. Some people have trouble not due to skill level but physical disability, and I don't think it's fair to lock them out of story because they can't complete the content.
Granted this is a challenge to do, and perhaps one way forward is to use "solo" engagements (maybe with trusts to complement them) with variable levels of difficulty selectable, as sufficient to progress in the story, possibly with trials being the optional/alternative group way of doing it, where both normal ("canonical") and EX difficulty can go much higher. The concern then is what would occur to those normal trials since they wouldn't be mandatory anymore, but they have a trial roulette and can use the rewards system to figure out how to incentivise it.
When the game's story becomes self-aware:
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