Give us Aero 3 back ! Add Lost Seraph Strike as well. Make us true green DPS.
Give us Aero 3 back ! Add Lost Seraph Strike as well. Make us true green DPS.
WHM: More blood and lilies!
For Dancer i would have liked if the GCD for the core rotation was reduced to sub 2 seconds, and cut the cooldown of dances in half.
And a throw book skill for arcanists.
I’d like to see more support on whm actually. Like a skill to make your next spell aoe. Can be used for divine benison, presence of mind etc. I’d really like that. I don’t like the idea of selfish dps for healers. All healers should have forms of support not just mitigation. Because if you think about it will just be a replay of stormblood where rdps is king and once a savage fight is learned then Astrologian and scholar will be what people want since supposedly they will be more party support.
I have friends who either run sch or ast, and they are by far faster. mind you I could just be slow too lol. I mean over all, its a trade off, I have a generally deeper toolkit for heals than they do so I guess it balances outYeah. I'd like to see WHM have more of a damage mitigation ability, like where had Protect and all in FFXI. Maybe a better version of a barrier? On dps side, kind of like others have mentioned, would be nice to see another damage skill. I mean, Holy is awesome but sucks that it's limited to right around your character. I like the idea of things like Gravity on Astrologian where it can be hit from a distance.
But when you say healing side of things, no specific idea of how you'd do it?
one thing to keep in mind though, is with sage, not sure if we would get anything new to be honest, same with new dps moves with reaper coming. its a tough call, I am generally happy where whm is right now, but thats just me and my playstyle. I know for the really high end content, more dps is usually wanted
SAM, only real change I want is for tsubame-gaeshi to "save" the last executed iaijutsu, instead of a weapon skill removing it.
Would make the job a lot more friendly. It could have the same time as a gcd combo still being active, but would be much more forgiving for rotation drifts during mechanics.
My MAIN main is AST, but it's been in such a weird place this expansion that I haven't mainlined it for everything. I would like for them to give AST an identity and then leave it alone and stop trying to reinvent its wheel every expansion. Give CO its stun back. It makes no sense to me that they removed a stun from a CD ability yet WHM gets to keep a spammable GCD stun. The amount of mitigation Holy spam gives in a lot of content is just head and shoulders above a lot of what CO gave for its single stun cast. If they can't do that, then give us something comparable. Make gravity inflict slow on enemies. If they are going to turn AST into a "Pure Healer" then give us something akin to Benediction or just a Benediction reskin.
My main this expansion though has been BLM and I don't know what I would like to see changed. Maybe a way to save enochain outside of panic transposing. Another option that lets us have a little more movement. Overall I feel like BLM is in a good spot.
DRK main for 4 years from HW and SB until SHB changes ruin it for me.
- I want you to use HW DRK mechanics to build DRK on it again, fix his issues and adapt the new skills on top of that gameplay identity to make it unique again.
- I want them to rework delirium and repurpose the whole blackblood system and his skills so is no longer a copy of WAR rage system.
- I want you to look at the Darkside mechanic and make his management interactive and not going in to auto mode.
- I want you to make resource management a real part of the job again, rise the MP generation and fix the pace of the job by spreading his oGCD usage across the entire rotation and not have it mega compressed on a small optimal window.
- Delete rampart and bring back Shadowskin.
- Rework Living dead or add skills that help to apease the huge healing check it puts on healers shoulders.
- More combos and more APM please, HW levels of APM.
Basically apart of this poins to fix DRK i would telll him i was a real fan of the job, i loved so much how DRK was before SHB turn it in to a WAR copy with a few more oGCD, i would tell him to please work on tanks more and make the job unique again, HW was the best version of the job and it should take that gameplay identity again and no job should feel like it's a cheap copy of another specially in the same role.
Last edited by shao32; 07-10-2021 at 03:31 AM.
SMN. Merge the trance and demi summon skills together. Make them maintainable like enocian/huton/blood of the dragon, rather than being something to use on cooldown.
please let me throw my chakra at enemies
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