Chocobo digging. It existed in XI. And 8 come to think of it.CHHHHHHHHHHHHHHHOOOOOOCOOOOOBOOOO CONTENNTT!! lol
To rephrase, I feel chocobo could do WoW's archaeology but better - it already takes the mount unmount mount unmount pattern out of it and potentially could replace that with a bit more of a fun mini game. Both repeatable content and non-repeatable one time lore (and other item) adventures.
Also I think we could utilize an adventurer's guild w/ museum. Can't remember the thread title atm, but if I can find it I might revive it, well and another on codex. Depending on the depth it could be really quite something, including a really nice marriage to archaeology. Something that has players being able to go out and collect information and wonders in the world, build up a museum, organize their knowledge, for example if they took some of their Bozja ideas this might be the codex for the game. Certainly, potentially, a huge undertaking, but you've got codex in many sRPG that are pretty cool (like most Bioware games, or Witchers).
Definitely some more open world stuff could be cool, I feel besides the games you mentioned taking some of the best GW2 had thought of might be a good reference too.
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