This is an idea for a personal rating/performance system for duties (Dungeons, Trials, Raids) to make content more fun to replay and more engaging.
CONCERNS & SOLUTIONS:
• 1. Players asking for screenshots of your ratings to prove your skills.
○Solution: With an alphabetical rating system (A, B, C etc.), make the lowest rating encompass the majority of players (60-70%). Such a wide range makes it impossible to discern someone's exact skill below the top-rated players.
This seems to be the biggest concern for people and could be completely solved using this method. If you want to be really careful and make everybody feel good about themselves you can make A the lowest rank, with S, S+ and S++ as higher tiers. This makes sure nobody gets their feelings hurt because 60-70% of players will get an A rank. Then the more serious players who want to be able to measure their performance for high-end raids, or even just players looking for a challenge, have the opportunity to measure their own performance and have an actual basis for improvement.
• 2. Some players may not want to care about performance.
○ Solution: Make the system disabled by default and completely optional.
• 3. Ratings can cause players to be harassed for low performance.
○ Solution: Make the system personal only, no way to see any other party members ratings.
• 4. Rating criteria differs depending on role.
○ Solution: Rate players with different criteria depending on their role.
KEY POINTS:
• System would use alphabetical ratings (C, B, A, S, S+).
• System disabled by default. (Enabled either through a side quest or simply via a menu option).
• Rating would be personal only, no way to see other party members ratings. (This is to avoid people being harassed for low performance)
• The system would not be available during your first run of a duty. (Avoids any pressure during your first run when you are taking in the story)
• Rating criteria would differ based on role. (DPS roles main criteria would be DPS, Tank would mainly be Damage taken and mitigated, Healers main criteria would be health restored)
• Party finder groups would not be rated based on completion time (This avoids new or less experienced players being harassed for under-performance).
• Pre-formed parties can attain a higher rating level based on completion time.
BENEFITS:
• Makes content more fun to replay.
• Makes replaying content more engaging.
• Helps people to gauge their performance.
• Encourages improvement.
• Appeases some of the desires of some players who want to use parsing plugins.
*I will update this post based on the discussion and ideas shared within this thread, so please feel free to give your opinions and ideas. If you like this idea please give this post a thumbs up, and hopefully it can be noticed by the dev team.
The next sections will be quite long and will be posted below as they will detail the specifics of the system.